







a WebGL demo of glsl-lut, for efficient color transforms on the GPU. source code here Contents # Intro glslify Installing Dependencies Compiling The Shader Relative Requires Example Modules The Awesomeness of NPM Unit Testing Extras As a Source...
stack.gl
Before getting started with stackgl, you'll want to get familiar with the basics of WebGL and GLSL. One place to start would be by trying out one of our graphics-themed NodeSchool workshops. Shader School and WebGL Workshop are interactive and may be taken in any order.
Shaders
Component library for creative WebGPU effects in modern frontend frameworks. Compose interactive visuals for Vue, React, Svelte and Solid.

Visualizing GL_NV_shader_sm_builtins
Using GL_NV_shader_sm_builtins to visualize Streaming Multiprocessors and Warps
GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
software-mansion/TypeGPU
A modular and open-ended toolkit for WebGPU, with advanced type inference and the ability to write shaders in TypeScript

Surfel-based global illumination on the web
Can we use WebGPU to compute real-time global illumination with surface patches called surfels? Does it look good enough? Is it fast enough? And can we finally construct viable compute-heavy rendering pipelines right here on the open web? Join me on this journey and let's find out!

Shades of Halftone - The Blog of Maxime Heckel
An interactive deep dive into building halftone shaders in GLSL, covering everything from classic dot patterns and CMYK color separation to Moiré interference, gooey effects, and animated displacement.

Lumis - Syntax Highlighter
Syntax highlighting powered by Tree-sitter and Neovim themes. One API across CLI, Rust, Elixir, JavaScript / TypeScript, browsers, and Java.
TypeGPU – Type-safe WebGPU toolkit
Discover how it can change the way you work with GPU rendering and computing.
Shader Color
Shader Color is three groundbreaking typefaces that reimagine our existing design Shader for its Color Font debut. Shader 16 boasts bright 16-bit pixels. Shader 64 revels in shiny 64-bit chrome. Shader Glitch conjures a future where technology conspires against us.
Hash Functions for GPU Rendering – Nathan Reed’s coding blog
Pixels and polygons and shaders, oh my!
Infinite Grid Shader
Learning to create an infinite grid procedurally using GLSL shaders. This post contains my notes, lessons and findings, and is intended for personal reference. Therefore, you might find errors, misjudgments, and other issues, which are fine by me because my intention was to learn by teaching myself. In a way, I was being my own rubber duck.
