







Mozilla and the Khronos Group collaborate to bring glTF capabilities to Blender
GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
Khronos Showcases Significant glTF Momentum for Efficient Transmission of 3D Scenes and Models
The Khronos™ Group, an open consortium of leading hardware and…

What’s Next for Multi-process Firefox – Future Releases
By Asa Dotzler and Brad Lassey Electrolysis is the project name for Mozilla's efforts to split Firefox into multiple processes to improve responsiveness, stability, and security. The first phase of ...

About us | Igalia - Open Source Consulting and Development
Igalia is an open source consulting firm specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and client-side web technologies, graphics pipeline, compilers and virtual machines. We have the most WPE, WebKit, Chromium/Blink and Firefox expertise found in the consulting business, including many reviewers and committers. Igalia designs, develops, customises and optimises GNU/Linux-based solutions for companies across the globe. Our work and contributions are present in many projects such as GStreamer, Mesa 3D, WebKit, Chromium, etc.

Ubuntu Summit 25.10 | Day Two
24/7 - Chats | Igalia - Open Source Consulting and Development
Igalia is an open source consulting firm specialised in the development of innovative projects and solutions. Our engineers have expertise in a wide range of technological areas, including browsers and client-side web technologies, graphics pipeline, compilers and virtual machines. We have the most WPE, WebKit, Chromium/Blink and Firefox expertise found in the consulting business, including many reviewers and committers. Igalia designs, develops, customises and optimises GNU/Linux-based solutions for companies across the globe. Our work and contributions are present in many projects such as GStreamer, Mesa 3D, WebKit, Chromium, etc.

Welcome to Mozilla Foundation
With over two decades of global impact, Mozilla Foundation continues to lead the movement for a better technology future—powered by people, open by design, and fueled by imagination.

Maker Party 2016: Stand Up for a Better Internet | The Mozilla Blog
Mozilla’s annual celebration of making online is challenging outdated copyright law in the EU. Here’s how you can participate. It’s that time of year

Mila and Mozilla launch new open source AI initiative | The Mozilla Blog
Today at ALL IN, Canada’s largest AI and technology event, Mozilla and Mila announced a new initiative and fresh investment to build an open source AI fo

Mila and Mozilla launch new open source AI initiative | The Mozilla Blog
Today at ALL IN, Canada’s largest AI and technology event, Mozilla and Mila announced a new initiative and fresh investment to build an open source AI fo

davatron5000/awesome-standalones
A curated list of awesome framework-agnostic standalone web components
FOSDEM 2025 - Mozilla Builders: Working with the OSS community to build the future of AI
With AI already transforming how we use computers and the Web, Mozilla believes it's crucial that open source lead the charge. We cannot afford another Internet Explorer situation, where one or a handful of powerful corporations seize control of fundamental technology. Open source AI can and must offer a viable, competitive alternative to closed source commercial offerings.

Reclaim the internet: Mozilla’s rebrand for the next era of tech | The Mozilla Blog
Mozilla isn’t just another tech company — we’re a global crew of activists, technologists and builders, all working to keep the internet free, op
Mozilla’s uncertain future
Some thoughts on Mozilla for people who don’t know Mozilla.
GLAM-Workbench/web-archives
Contribute to GLAM-Workbench/web-archives development by creating an account on GitHub.
Yet another gem from @simonwillison.net that matches my own experience over the last ~3 months. There's no way I could've built my latest ~650 KLOC system in Go without designing and understanding it precisely. It'd be a total mess, and I'm using Fable and Astra for the vast majority of my work.