







Market Overview
Designing Games With Esports In Mind - Hotspawn
With the rapid growth of esports, more and more designers are setting out to develop a game with the hopes of it becoming the next big competative game.

7 Reasons Why Video Gaming Will Take Over — MatthewBall.co
It’s replicating the most lucrative entertainment businesses on earth… and then adding a lot more.

5 top gaming investors explain how the pandemic is reshaping MMOs and social games | TechCrunch
Now that the COVID-19 pandemic has forced millions into isolation, video games are seeing a surge in usage as people seek entertainment and social

Builder Workshop — B.C.'s Innovation Ecosystem, Mapped
46 players, 27 venues on the asset map, curated pathways, open data.

The optimistic view that indie games are in a golden age right now – How To Market A Game
It has been a rough couple of years in the games industry with layoffs and studio closures. However, from the perspective of a single-I or small team, we are in the middle of a golden age and most developers don’t realize it.
Valve’s quest to take e-sports mainstream
The ‘Dota 2’ version of the World Cup is bringing pro gaming to the fore

GUIDE FOR PITCHING TO PUBLISHERS - Chucklefish
Hello and welcome! Whether you’re a hobbyist tinkering with a game idea in your free time or an experienced developer whose decided to work on their own IP, if you’re planning on approaching a publisher, we’ve developed this guide to help. We’ve seen a lot of pitches in our time in the indie publishing scene, and we often see pitches that don’t show what the developers are aiming for in the best way they can. Your Pitch should be the conversation starter needed to grab a Publisher’s attention. Nothing is going to sell your game as well as the game […]

Online Gaming: The Rise of a Multi-Billion Dollar Industry
By 2022, the online gaming market is expected to rake in $196 billion in revenue, more than box office and recorded music revenues combined.

V_labs 4 Phases: Explore
The explore phase uncovers concrete venture opportunities by analyzing markets, customer needs, trends, and corporate capabilities for validation.
Investing In Games: Broad Or Deep? | TechCrunch
Suppose two studios approach you. Studio A has a strategy centered around making a big play on one game. It plans to take your investment and use it to make that game as best it can and find success. Studio B has a different idea. It plans to make many small games, build a platform and ecosystem between them and see which works. Then to accelerates what works to success. Which should you choose?

Opinion: VR Is The Future, But The Future Isn’t Now
While I firmly believe that VR is the future of gaming, upcoming offerings face significant hurdles. - Game Informer

I'm A Video Game Consultant, And This Is What I Do - Kotaku
I am a digital entertainment consultant, and as such, consult on video games, hardware platforms, and online services for a variety of game companies. I

Nordic Game Ventures
We combine 50 years of games industry experience and organisation with raising over 40 MEUR for the whole industry and for 150+ selected individual companies, as well as VC and angel investing in over 20 Nordic game companies to date. We are well known.
LoL Esports | Riot Games Partners With Cisco
We are proud to announce our multi-year partnership with Cisco, establishing the global technology leader as the Official Enterprise Networking Partner of League of Legends Esports.
Integrating Narrative into Game Design: A Portal Post-Mortem