







Three Completely Different Ways to Pitch Ideas
Making Slides
I was asked to give a short talk in my Departmental Proseminar yesterday on the topic of giving presentations, and specifically about making slides effective. There is more than one way to give a good talk, and there is more than one way to make “good slides” or—better—make good use of slides and other material you might want to show people. So the things I’ll talk about and especially the specific techniques I’ll discuss are selected from many good ways to present yourself and your work. Presenting is a two-sided process, where you should be comfortable with what you are saying (and how you’re saying it), on one side, and where your audience should be able to follow along and understand your message, on the other.

Presentation Design 101: Hottest Design Trends to Keep Your Slides Fresh | The Beautiful Blog
Presentations have come a long way people: Gone are the days of special effects, gifs, and bullet list fatigue. We’ve also waved goodbye to ClipArt; s...

The pitch deck is dead. Write a pitch.md instead.
Every week, thousands of founders open Canva or Google Slides or, God help them, PowerPoint, and begin the ritual. They agonize over fonts, nudge logos three pixels to the left and workshop whether the TAM slide should come before or after the team slide, as though the ordering of these

3 tricks to start working despite not feeling like it
Ever wish you felt like creating that presentation? Felt like doing that research? Felt like doing the dishes?

Model Making Quick Tip: Scenes and Transitions
Inside Design Tokens: Theming
Theming in Design Systems is a de-facto standard way to exchange the look-and-feel of your product. There is a high divergence of what is a theme? What does it consist of? Which constraints exists when building a theme? When and what to use a theme for?

The Politics of Design: A (Not So) Global Design Manual for Visual Communication
A (Not So) Global Design Manual for Visual Communication

GUIDE FOR PITCHING TO PUBLISHERS - Chucklefish
Hello and welcome! Whether you’re a hobbyist tinkering with a game idea in your free time or an experienced developer whose decided to work on their own IP, if you’re planning on approaching a publisher, we’ve developed this guide to help. We’ve seen a lot of pitches in our time in the indie publishing scene, and we often see pitches that don’t show what the developers are aiming for in the best way they can. Your Pitch should be the conversation starter needed to grab a Publisher’s attention. Nothing is going to sell your game as well as the game […]

How to Give a Great Research Talk
The Art of Slide Design
Note: These are the slides from my DevRelCon Tokyo talk from July 29th. I've started writing this up as a blog post on MissGeeky.com: https://missgeeky.…

Write the Pitch | Shape Up
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made some basic slides to organize my thoughts, even though there's no AV in the room! (may not make sense without me actually talking through what's on them though lol) docs.google.com/presentation/d/1VBGTPl6Jh4D_A…
This Talk Is Not About Bluesky: Building on the Atmosphere with ATproto, PDSes, and DIDs
docs.google.comcyber professional
I've grabbed the Saturday 5 PM slot at @hope.net to give a talk: This Talk Is Not About @bsky.app - Building on the Atmosphere with ATproto, PDSes, and DIDs wiki.hope.net/index.php/Unscheduled_4th_Tra…
Different models of story structure in creative writing: - Three-act Structure (most common in Western works) - Four-act Structure (me: best for live-action) - Five Elements Plot (me: best for novels) - KiShōTenKetsu (most common in CJK works) #writing