







Network Games by Danilo Campos


Daring Fireball, by John Gruber
Commentary on Apple, technology, design, politics, and more.

Steve Jobs
"FROM THE AUTHOR OF THE BESTSELLING BIOGRAPHIES OF BENJAMIN FRANKLIN AND ALBERT EINSTEIN, THIS IS THE EXCLUSIVE BIOGRAPHY OF STEVE JOBS. Based on more than forty interviews with Jobs conducted over two years--as well as interviews with more than a hundred family members, friends, adversaries, competitors, and colleagues--Walter Isaacson has written a riveting story of the roller-coaster life and searingly intense personality of a creative entrepreneur whose passion for perfection and ferocious drive revolutionized six industries: personal computers, animated movies, music, phones, tablet computing, and digital publishing. At a time when America is seeking ways to sustain its innovative edge, and when societies around the world are trying to build digital-age economies, Jobs stands as the ultimate icon of inventiveness and applied imagination. He knew that the best way to create value in the twenty-first century was to connect creativity with technology. He built a company where leaps of the imagination were combined with remarkable feats of engineering. Although Jobs cooperated with this book, he asked for no control over what was written nor even the right to read it before it was published. He put nothing off-limits. He encouraged the people he knew to speak honestly. And Jobs speaks candidly, sometimes brutally so, about the people he worked with and competed against. His friends, foes, and colleagues provide an unvarnished view of the passions, perfectionism, obsessions, artistry, devilry, and compulsion for control that shaped his approach to business and the innovative products that resulted. Driven by demons, Jobs could drive those around him to fury and despair. But his personality and products were interrelated, just as Apple's hardware and software tended to be, as if part of an integrated system. His tale is instructive and cautionary, filled with lessons about innovation, character, leadership, and values"--

Put Something Back | Steve Jobs Archive
In 2010, Steve wrote himself an email outlining his driving motivation. In fact, he had been turning to a set of core ideas for decades.
Michael Tsai - Blog - Alan Kay on the iPhone
If people could understand what computing was about, the iPhone would not be a bad thing. But because people don’t understand what computing is about, they think they have it in the iPhone, and that illusion is as bad as the illusion that Guitar Hero is the same as a real guitar. That’s the simple long and the short of it.
The Steve Ballmer Interview
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
The Score: How to Stop Playing Somebody Else's Game
A philosophy of games to help us win back control over …

WWDC25: Apple’s Playing a Different Game
The strategy makes sense. The narrative is missing. Let’s examine Apple’s AI approach from first principles and assess whether WWDC delivered.

Mark Zuckerberg doesn’t understand how to live
An AI future of sleek, streamlined, and totally empty relationships.

SZA, Kenneth Blume Decry Use of Their Songs in AI Training Data Sets
“I can’t imagine being proud to earn a paycheck obliterating the work and dreams of artists”

The hidden ‘rules of the game’ that dictate how we navigate the world | Psyche Videos
How free are we really, if human behaviour embodies the complex, intertwined webs of society and history?

Busy Simulator
Pretend you're busy by playing a bunch of app notification sounds. Made by Brian Moore.
everything is a nail, or at least it ought to be
“the irrational decision” by Ben Recht

"Private Government: How Employers Rule Our Lives (and Why We Don't Talk About It)" by Elizabeth Anderson A much-needed reframing to show that government can take place in private contexts too. She focuses on employers in the US, but it works well for tech monopolies in the digital space too.