







By Ninichi | Contact | Follow Have you been wondering whether or not to get a publisher for your indie game? It’s not always obvious whether it’s best to seek a publisher or to go it alone, but if you are looking then there certainly are many
The List of Indie-Friendly Publishers, 2017 Edition | Gambrinous Blog
I put together a list of indie-friendly publishers back in 2014 as I was pitching them on Guild of Dungeoneering. I'm now once again shopping for a publisher for our second game so I've put together a new and updated list! I hope it helps anyone else looking.
GUIDE FOR PITCHING TO PUBLISHERS - Chucklefish
Hello and welcome! Whether you’re a hobbyist tinkering with a game idea in your free time or an experienced developer whose decided to work on their own IP, if you’re planning on approaching a publisher, we’ve developed this guide to help. We’ve seen a lot of pitches in our time in the indie publishing scene, and we often see pitches that don’t show what the developers are aiming for in the best way they can. Your Pitch should be the conversation starter needed to grab a Publisher’s attention. Nothing is going to sell your game as well as the game […]

The optimistic view that indie games are in a golden age right now – How To Market A Game
It has been a rough couple of years in the games industry with layoffs and studio closures. However, from the perspective of a single-I or small team, we are in the middle of a golden age and most developers don’t realize it.
A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with 70 titles
Indie.io's Jess Mitchell says the platform will help smaller creators with discoverability in an ever-busier games landscape

Indiegraf: The Operating System Built for Independent Newsrooms
Manage, publish, monetize and grow with Indiegraf—supporting 180+ independent media outlets and covering all your publishing needs in one place.

Astrarium Digital (@astrariumdigital.bsky.social)
✨🎮Helping indie games find their players! 🎮✨ We help indie developers grow wishlists & launch with confidence - games don't fail because they're bad, they fail because no-one sees them. 📅 Let's chat: https://calendly.com/accounts-astrarium/30min
A developer's guide to releasing a game on Steam
If you're an independent developer who prefers a premium business model, there's an excellent chance that your business…

[Draft] Follow anyone — Open Indie
I just wanna keep track of people I care for and find interesting. The type of feed(s) available for subscription (blog, micro-blog, chat...


A more social IndieWeb | Dominik Hofer
My entry for the IndieWeb Carnival of December 2025 about the IndieWeb in 2030.

Website Builder for Indie Game Developers
ManaKeep makes it easy to create a great website for your indie game

Indie social sign-in could go mainstream — Open Indie
Back in June I wrote about an exciting confluence of digital auth tech: ### Social sign-in for indies The focal point of Weird Net...

Sustainable Indie Software — Helftone
We have seen a large shift in the app economy over the past 7 years which has had a huge impact on indie software. In many ways, we have regressed to state which is simply unsustainable in the long term. If you only look at the highly publicised successes, you might assume independent developers are rolling in cash. Do not be fooled, the situation on the ground, especially on iOS, is actually very different – many indies are struggling to make a living.

I said I was busy. I’m the dev behind byline.pub, now live in beta (rough BETA 😉). I've added my books. I’m building it on the AT Protocol because I think indie authors deserve a better public home for their work than scattered links and platform profiles. I’d love your feedback: byline.pub
byline.pub is now live in beta
byline.pub