







Building Games That Can Be Understood at a Glance
Integrating Narrative into Game Design: A Portal Post-Mortem

'A new industry with a new identity:' Canadian devs in 2026
We spoke to developers at Toronto Canada's XP Game Summit to see how they are getting by in increasingly tumultuous times.

dev log #5 - language
Today we get to talk about a topic everybody loves to get excited about - programming languages! More specifically, we're going to talk about the needs when making games with luxe, the landscape of language choices, and the goals of the project being the most relevant decider. Note that the

Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Interview With 'The Witness' Creator Jonathan Blow
The video game creator on the nature of science, language and design

NewCrafts Paris 2025
NewCrafts Paris, an ephemeral learning ground for professional developers who care for quality code and bettering their practices.
Game Development Process - Game Development News
Game development process is much deeper, than it looks like. If you ever wondered, how it works, we will explain all stages of that process.

How to Engage Game Development Firm - GenITeam blog
As always, ours blog provides information about most important questions: how to engage game development firm, how to create game with small budget, etc.

End-to-End Procedural Generation in Caves of Qud
End-to-End Procedural Generation in Caves of Qud
Infer Vancouver: AI Engineering Meetup
Vancouver's meetup for tactics, techniques, and lessons learned in LLM and AI engineering.

Knight Media Forum 2026
Talks on language, business, methodology, & game development. Join us for two days of development goodness at The Kings' Centre.