







We combine 50 years of games industry experience and organisation with raising over 40 MEUR for the whole industry and for 150+ selected individual companies, as well as VC and angel investing in over 20 Nordic game companies to date. We are well known.
Infinity Revenue, Infinity Possibilities
The Deceptively Cute Game Growing Faster Than Any Company in History

'A new industry with a new identity:' Canadian devs in 2026
We spoke to developers at Toronto Canada's XP Game Summit to see how they are getting by in increasingly tumultuous times.

Fund the Grand Space Odyssey
Self-owned crowdfunding for a massive multiplayer space game. Every euro lands on a feature. Direct half of yours. Watch the cascade.


The optimistic view that indie games are in a golden age right now – How To Market A Game
It has been a rough couple of years in the games industry with layoffs and studio closures. However, from the perspective of a single-I or small team, we are in the middle of a golden age and most developers don’t realize it.
Traits of Founding Teams That Win — An IT VC’s perspective
By Christopher J. Rust, Founding Partner, Clear Ventures

Builder Workshop — B.C.'s Innovation Ecosystem, Mapped
46 players, 27 venues on the asset map, curated pathways, open data.

Unity Technologies Aims to Bring Video Game Tools Into the Real World
The video game software leader is pushing to sell tools for making virtual worlds to marketers, architects and car makers

How to Engage Game Development Firm - GenITeam blog
As always, ours blog provides information about most important questions: how to engage game development firm, how to create game with small budget, etc.

Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

Over three billion people worldwide now play video games, study reports
By mid-2020, the number of people playing video games had grown to 3.1 billion, according to DFC Intelligence. Considering that in July the total population of the Earth exceeded 7.8 billion, just under 40% are familiar with games. Analysts point out that almost half of the accounted three billion are those who play only on […]

Most of the funding of research efforts I've been involved in since ARPA-Parc have been with various profit making companies -- Atari, Apple, Disney, HP, SAP, Infosys, etc. And there have been various kinds of compromises involved. And some good work on smaller scales did get done. Others of my colleagues in the diaspora that started in the early 80s wound up at Microsoft, DEC, IBM, Bell Labs, etc.
Home · Kenney
By joining our club you'll support the creation of game assets but also get early access to new creations, goodies, entry to the club channel and more!

Overgrowth's new game plan | Wolfire Games Blog
Around seven months ago we increased the team size, and started releasing alphas every other week. During this time we've made good progress…

Highline Beta | Corporate Venture Studios & Venture Building
We build ventures and venture studios with corporate partners and family offices through rigorous process, entrepreneurial grit, and capital.