







Contributed by Xu Gao. He is currently in the NYC Data Science Academy 12 week full time Data Science Bootcamp program taking place between Jan 9th to March 30th, 2017. This post is based on his first class project - Shiny (due on the 4th week of the program). - See the app at:
The Dota2 5v5 AI Competition – Game Lab
Dota 2 is a multiplayer online battle arena (MOBA) video game developed and published by Valve. Dota 2 is free-to-play, and it’s available to download here:
Blizzard explains why Heroes of the Storm isn't Dota for babies
Heroes of the Storm is easy to learn, and the game is lacking many of the complex aspects of titles like Dota 2 and League of Legends that can feel unwelcoming to new players.

Beginner’s Guide to OpenAI Five at Dota2
This article is about OpenAI Five, a machine learning experiment aimed at creating a team of bots to play against human players at Dota2…

Reflection — Modal Collective
Reflection is a native GTK note taking app with local-first collaboration built on p2panda. It’s part of a broader initiative to make local-first sync a standard feature of the GNOME developer platform, and allow any app developer to easily add local-first sync to their app. You can learn more about the project from these blogposts: Apr 2026 – The Road to a Local-First App Ecosystem Apr 2026 – Reflection Spring 2026 Update Dec 2025 – Reflection Winter 2025 Update Aug 2025 – GUADEC 2025 Jun 2025 – Aardvark Summer 2025 Update Dec 2024 – Introducing Project Aardvark Nov 2023 – GNOME+p2panda Workshop Sep 2023 – GNOME 45 Hackfest Current Status Reflection is available as a preview release. We’re waiting for p2panda 1.0 before doing a stable release to avoid potentially difficult data migrations.

Introducing Heroic Cloud - Games Infrastructure at Scale
We're excited to announce the public release of our Heroic Cloud to enable developers to deploy and scale servers running Nakama.
Winterbot9000: Replacing legendary Dota draft analyst with artificial intelligence
Winter is, in my opinion, the most impressive analyst when it comes to drafting predictions, and anticipating what hero teams are planning…

Cosmik Updates: June 2026 - Cosmik Labs
Semble API launched, and the community didn't waste a minute. Plus share-outs from ATScience, the MIRA (modular research) workshop and a Frontiers of Open Science panel.
New fellowship program connects SDIS students with real-world opportunities in data management - School of Data and Information Sciences
SDIS alumni leaders and the UNC Research Data Management Core are creating hands-on learning opportunities for master's students through a new research data management fellowship program.

Universe
We’re releasing Universe, a software platform for measuring and training an AI’s general intelligence across the world’s supply of games, websites and other applications.

Many Act 2 Games are Afoot
Protocol Institute, Long Now Labs, Strange Rules art show, vgr_zirp update, World Machines, TensTorrent

LÖVE - Free 2D Game Engine
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
BiTS FAQ — Renaissance Philanthropy – A brighter future for all through science, technology, and innovation (V2)
The weekly activities in the BiTS program evolve over its duration. The beginning of the program focuses on field strategy, which involves extensive data collection through conversations with experts to refine the initial idea. This is followed by a period of idea refinement, where fellows work on structuring their program, often using a framework of questions to clarify their concept. As the program progresses, the focus shifts towards producing and iterating on deliverables, such as a concise three-page program description and a 15-minute pitch deck for the program’s Demo Day. Throughout the program, fellows participate in weekly one-on-one mentoring sessions and small group meetings with other fellows.

Curriculum Guide
Riot Games’ Game Design Curriculum is an entry-level course that teaches high school students the fundamental elements of game design using a framework and interactive workshops created by our own game designers. Students will ultimately utilize their newfound knowledge of core game design concepts like goals, types of fun, opposition, rules, interaction, and balance to create a paper prototype of a multiplayer game.
Open-Source EDA Birds-of-a-Feather: Open-Source EDA, Data and Collaboration Summit
This “Open-Source EDA, Data and Collaboration” Birds-of-a-Feather session is the seventh in a series that began at DAC 2018. As semiconductor design confronts the mounting complexities of advanced nodes, Augmented AI is transitioning from an experimental concept to an indispensable engineering co-pilot. The DAC 2026 session explores the transformative intersection of AI, open-source software and hardware, and the engineers who build them, serving as an informal forum for anyone to share ideas and the latest updates on our open-source ecosystem.
March updates! @atproto.science and AtmosphereConf, @ronentk.me joined the BiTS accelerator, new Semble features like faceted following and faster card saving, plus exciting community contributions and cross-app integrations with @chive.pub and @skyreader.app Happy Spring 🌻
Cosmik Updates: March 2026
blog.cosmik.networkAbout the App

The Modern Electronic Lab Notebook (ELN) - LabArchives
Tally Counter & Tracker Daily - Apps on Google Play
Mobile Data Collection and Collaboration App
ODK Collect
Field Book Documentation