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the Enshittification of Cozy Games
SportsDataverse
Welcome to the SportsDataverse. We are an open-source sports data organization trying to make data and utilities more accessible for everyday users.

Expert consensus on skill acquisition in sport: A Delphi study
Skill acquisition is a rapidly evolving field in sport, but its definitions, roles and professional practices remain inconsistently articulated. Despite growing recognition of its importance, there...


Firms like Meta and A16z admit having to pay billions for training data would ruin their generative-AI plans as they fight new copyright rules
Meta, Google, Microsoft, and Andreessen Horowitz are trying to keep AI developers from having to pay for copyrighted material used in AI training.
Pluralistic: Copyright won't solve creators' Generative AI problem (09 Feb 2023)
The media spectacle of generative AI (in which AI companies' breathless claims of their software's sorcerous powers are endlessly repeated) has understandably alarmed many creative workers, a group that's already traumatized by extractive abuse by media and tech companies.
Login | TrainingPeaks
Log in to your TrainingPeaks athlete edition or coach edition to track, analyze and plan.
Data Everyday: Data Literacy Practices in a Division I College Sports Context
Of Digital Streams, Campfires and Gardens
Building personal learning environments across the different time horizons of information consumption
Creative commons licenses and copyright may not stop academic work being used to train AI - Impact of Social Sciences
Considering the legal standing of creative commons licenses & copyright, Martin Eve suggests legal protections for academic work are unlikely to be forthcoming.

Home Field Advantage — Oakland Public Library
Home Field Advantage — Brekke-Miesner, Paul — In Home Field Advantage, historian Paul Brekke-Miesner examines why one relatively small American city produced not only an amazing number of professional athletes but individuals who changed the landscape of sports in America.--back cover.
Designing Games to Learn
As I've been writing this series of newsletters on learning and video games, there's been a spectre lurking in the background. Video games and education. Edutainment.
ATmosphere Games - (definitions for eligibility and interop)
As the number of games using rpg.actor increased, we realized a need for something that could declare what records a game requires, and how they could be verified. We wanted to build an Experiences Portal that could showcase games using the .sprite or .stats lexicons, and make clear how other games required or used the interoperable records from different games and projects. For example, how Clun’s Cannon uses the Jet Pack item from protoimsg.app, or how chaos.soccer verifies the Clown Shoes ...

gamesgamesgamesgamesgames/lexicon
An open data standard for describing video games and their data on ATProto.
GAMES. ON. ATPROTO rpg.actor/jam
RPG Actor Game Jam
rpg.actor