







A surreal RPG with a unique graphical style and droll scenario.
Hylics 2 Takes CRAZY To The NEXT LEVEL!
Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet
Come wallow in the demo for Entropy, an absorbingly ugly take on the Final Fantasy RPG format from the creators of Dread Delusion.

4-Layers, A Narrative Design Approach
Introduction This blog post will be about a new way to approach narrative design in games - the 4 Layers Approach. It is based on a GDC ...


WorldClaw: Agentic 3D Open-World Generation at Scale
From one open-ended prompt to an explicit, explorable, and editable 3D world.



Why Games? - Pardy Time DevLog
Summer is here - why not let your @rpg.actor enjoy the sun. tilemap.world is a 2d tileset and tilemap editor inspired by Tiled and LDtk It's still very much a work in progress, and while you can walk around the sandbox mode I've got some bigger plans for these maps.
Samurai Unicorn
An action horror game with retro-graphics, set in the sprawling megacity of Sydney3.

Integrating Narrative into Game Design: A Portal Post-Mortem
HyperRogue trailer
A Showcase Of Caravan Sandwitch's Beautiful Art
We chat with art director Charles Boury about the game's various visual inspirations.

ATmosphere Games - (definitions for eligibility and interop)
As the number of games using rpg.actor increased, we realized a need for something that could declare what records a game requires, and how they could be verified. We wanted to build an Experiences Portal that could showcase games using the .sprite or .stats lexicons, and make clear how other games required or used the interoperable records from different games and projects. For example, how Clun’s Cannon uses the Jet Pack item from protoimsg.app, or how chaos.soccer verifies the Clown Shoes ...

Dungeons & Dragons