







Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
» The Life and Times of Maxis, Part 3: The Sims The Digital Antiquarian
I don’t think people realize how much tactical and strategic forethought goes into their daily lives. There’s a whole subconscious time-efficiency layer in our lives. In essence, real-time strategy is our lives.
Advent Incremental (Video Game) - TV Tropes
Advent Incremental is an Idle Game by The Paper Pilot released throughout December 2022. With Christmas 25 days away and Santa forgetting to prepare, you're …

Stuck In Time
A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.

Kittens Game - a Dark Souls of incremental gaming
IdleOn - The Incremental MMO
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!

» The Goldilocks Principle in Fantasy Strategy The Digital Antiquarian
Although I’ve played way too many games for way too many hours over the way too many years I’ve been writing these histories, it’s safe to say that I haven’t spent more time with any one game than Heroes of Might and Magic II. Partly this was down to circumstance. Heroes II showed up on the syllabus just as I was embarking on one of my periodic digressions, a long series about international communications networks and how they culminated in the World Wide Web. Without the need to write in detail about a new game every fortnight, I was freer than I usually am just to play whatever I felt like playing. And what I felt like playing at that time was Heroes II. I beat every single Heroes II scenario in my Heroes of Might and Magic Millennium Edition set, some alone, some in multiplayer mode with my wife Dorte, who became almost as obsessed as I was. I must confess that my usual rule of no more than two hours of gaming per day was strained at times, shattered completely at others. But we were still in the midst of the pandemic then and there wasn’t much else for me to do with my free time, so I figured it was okay to set self-discipline aside for a while. Maybe it was even good experiential research, in that it re-familiarized me with that strange hungover feeling you get when you’ve spent hours and hours peering into an imaginary world behind your monitor screen — like butter that’s been scraped over too much bread, to steal a phrase from Tolkien. (For what it’s worth, I’ve found that the best cure for this condition is the same as that for a conventional hangover: a long walk in nature.)

Ico, disruptive game design, and experiences that live forever.
100 updates later. Why we enjoy games, why we stop, and how live game design might bring us back.

The Evolution of Trust
an interactive guide to the game theory of why & how we trust each other
🐌 Slow Software for a Burning World 🔥
In a world of “move fast and break things,” we’ve chosen a different tempo — one rooted in care, deep listening, and collective stewardship. Slow software means building for long-term resilience and meaningful participation, rather than chasing novelty, speed, or scale.
Solarpunk Futures
The social ecological storytelling game where you and your friends build a better world.

Advent Incremental
An incremental game you play a day at a time, leading up to Christmas!
Advent Incremental
An incremental game you play a day at a time, leading up to Christmas!
consilienceproject.org/development-in-progress/ This essay argues our idea of progress is immature, ignoring the scale of harmful side effects. Using cases like leaded gasoline and synthetic fertilizer, it calls for a mature approach that internalizes externalities for a sustainable future.- LLM gen summary
Development in Progress - The Consilience Project
consilienceproject.org