







Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
How Memory Safety Approaches Speed Up and Slow Down Development Velocity
Every March, developers worldwide each try to make a roguelike game in less than 168 hours as part of the 7DRL Challenge. Roguelike games are hard, involving procedural level generation, pathfinding, line-of-sight algorithms, and more dijkstra maps than you can imagine.
» The Life and Times of Maxis, Part 3: The Sims The Digital Antiquarian
I don’t think people realize how much tactical and strategic forethought goes into their daily lives. There’s a whole subconscious time-efficiency layer in our lives. In essence, real-time strategy is our lives.
Advent Incremental (Video Game) - TV Tropes
Advent Incremental is an Idle Game by The Paper Pilot released throughout December 2022. With Christmas 25 days away and Santa forgetting to prepare, you're …

Stuck In Time
A unique mix of adventure and idle game. Plan and optimise your loops carefully and let the grind happen automatically. Explore this unique world, meet strange characters and escape the loop. A high-quality idle game that elevate the mechanics through an old school pixel-art adventure.

The Principles of Getting Ahead.
Two people can start from almost the same place. Same age. Similar intelligence. Same 24 hours in a day. Five years later, their lives can look completely different. 1 One has built valuable skills

Kittens Game - a Dark Souls of incremental gaming

Eiríkr Åsheim: Uxn: Permacomputing & Roguelikes
IdleOn - The Incremental MMO
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!

Open source confronts its midlife crisis | The Observation Deck
Midlife is tough: the idealism of youth has faded, as has inevitably some of its fitness and vigor. At the same time, the responsibilities of adulthood have grown: the kids that were such a fresh adventure when they were infants and toddlers are now grappling with their own transition into adulthood – and you try to remind yourself that the kids that you have sacrificed so much for probably don’t actually hate your guts, regardless of that post they just liked on the ‘gram. Making things more challenging, while you are navigating the turbulence of teenagers, your own parents are likely entering life’s twilight, needing help in new ways from their adult children. By midlife, in addition to the singular joys of life, you have also likely experienced its terrible sorrows: death, heartbreak, betrayal. Taken together, the fading of youth, the growth in responsibility and the endurance of misfortune can lead to cynicism or (worse) drastic and poorly thought-out choices. Add in a little fear of mortality and some existential dread, and you have the stuff of which midlife crises are made…
We live in a golden age of biology. So why are people still dying from disease? Because discovery and development move slower than they should. Today, we’re partnering with Incyte to change… | Samuel G. Rodriques | 491 comments
We live in a golden age of biology. So why are people still dying from disease? Because discovery and development move slower than they should. Today, we’re partnering with Incyte to change that. Kosmos is now the first agent that can compress months of drug development into weeks, from the earliest stages of scientific discovery through to FDA approval. Incyte will be the first company to deploy it across their pipeline. Work that used to take a team of scientists months now happens in weeks. Patients can't wait, and neither can we. | 491 comments on LinkedIn
Good Game Well Played: The Story of the Staying Power of ‘StarCraft’
Twenty years after Blizzard’s baby redefined a genre and spawned the esports movement, it remains a timeless proof of concept for what online competition can be

» The Goldilocks Principle in Fantasy Strategy The Digital Antiquarian
Although I’ve played way too many games for way too many hours over the way too many years I’ve been writing these histories, it’s safe to say that I haven’t spent more time with any one game than Heroes of Might and Magic II. Partly this was down to circumstance. Heroes II showed up on the syllabus just as I was embarking on one of my periodic digressions, a long series about international communications networks and how they culminated in the World Wide Web. Without the need to write in detail about a new game every fortnight, I was freer than I usually am just to play whatever I felt like playing. And what I felt like playing at that time was Heroes II. I beat every single Heroes II scenario in my Heroes of Might and Magic Millennium Edition set, some alone, some in multiplayer mode with my wife Dorte, who became almost as obsessed as I was. I must confess that my usual rule of no more than two hours of gaming per day was strained at times, shattered completely at others. But we were still in the midst of the pandemic then and there wasn’t much else for me to do with my free time, so I figured it was okay to set self-discipline aside for a while. Maybe it was even good experiential research, in that it re-familiarized me with that strange hungover feeling you get when you’ve spent hours and hours peering into an imaginary world behind your monitor screen — like butter that’s been scraped over too much bread, to steal a phrase from Tolkien. (For what it’s worth, I’ve found that the best cure for this condition is the same as that for a conventional hangover: a long walk in nature.)
