







WEBFISHING a multiplayer chatroom-focused fishing game! Relax and fish (on the web!)

Moonbounce - Multiplayer Internet Browsing - Chrome Web Store
Enter the Multiplayer Internet
Patrick - I'm worried about the web
I'm worried about the web. I don't want to live in a world where most users of internet-connected devices consume their information and accomplish their tasks via a chat bot interface.


Web Platform: What are we working on?
Web Platform What are we working on? Simone Onofri WebEngineHackFest 2025
Shared chat session by @ankeshbharti.com | Tiles
Shared public chat session on Tiles. Powered by ATProto.
Shared chat session by @madcla.ws | Tiles
Shared public chat session on Tiles. Powered by ATProto.
The inequities of our remote gathering tools
As we’ve been transitioning our in-person communities to virtual ones, our modes of interaction are now firmly established in tiny…

Roomy & Designing for Communities | Fish | Offprint
My personal experiences working with the team at Roomy, and how I feel after the last 5 months helping with the project.

Stigmergic Collaboration: A Theoretical Framework for Mass Collaboration
"This thesis presents an application-oriented theoretical framework for generalised and specific collaborative contexts with a special focus on Internet-based mass collaboration. The proposed framework is informed by the author's many years of collaborative arts practice and the design, building and moderation of a number of online collaborative environments across a wide range of contexts and applications. The thesis provides transdisciplinary architecture for describing the underlying mechanisms that have enabled the emergence of mass collaboration and other activities associated with 'Web 2.0' by incorporating a collaboratively developed definition and general framework for collaboration and collective activity, as well as theories of swarm intelligence, stigmergy, and distributed cognition. "Accompanying this creative arts thesis is a DVD-Rom which includes offline versions of the three Internet based collaborative environments designed, built and implemented in accordance with the frameworks for digital stigmergy and mass collaboration developed in the written work. The creative works in conjunction with the written thesis help to explore and more rigorously define the collaborative process in general, while testing the theory that stigmergy is an inherent component of collaborative processes which incorporate collective material production. "Supported by a range of contemporary examples of Internet activity, including the accompanying creative works, it is found that stigmergy is a deeply rooted mechanism inherent in not only traditional material collaborative processes, but a range of emerging online practices which may be broadly categorised as digital stigmergic cooperation and collaboration. This latter class enables the extreme scaling seen in mass collaborative projects such as Wikipedia.org, open source software projects and the massive, multiplayer environment, Second Life. This scaling is achieved through a range of attributes which are examined, such as the provision of a localised site of individualistic engagement which reduces demands placed upon participants by the social negotiation of contributions while increasing capacity for direct and immediate creative participation via digital workspaces. Also examined are a range of cultural, economic and sociopolitical impacts which emerge as a direct result of mass collaboration's highly distributed, non-market based, peer-production processes, all of which are shown to have important implications for the further transformation of our contemporary information and media landscape."
Rewilding the Web: my workshop report from Edinburgh
Notes from a wonderfully interdisciplinary Edinburgh workshop on 'Rewilding the Web', ranging coopetition and biological variety through the philosophy of self-organisation, polycrisis governance, protopian science fiction, and moderation seen through the lens of artisanal cheese.


🦫 alert! We published the first episode of "Teach the Web new Tricks", featuring @servo.org and @iroh.computer to create distributed Web apps! Learn more how we expand the Web from tabs to windows to devices at webbeef.org/tricks.html