







Idling to Rule the Gods is a free to play Idle-Game with a lot of content and some Minigames. Depending on your play-style, you can play it fast or slow. Either way it can be fun for hundreds of hours!
Slow Gods
Slow Gods - Kindle edition by North, Claire. Download it once and read it on your Kindle device, PC, phones or tablets. Use features like bookmarks, note taking and highlighting while reading Slow Gods.

Idle Skilling
Idle Skilling is the ultimate Idle Game with years of content! Meant to be played for 5-10 minutes a day, you gradually unlock new skills like mining, fishing, pet breeding, crusading, potion-making, lab-research, construction, and more! With new updates coming, you'll never run out of stuff to do!

Wizard And Minion Idle
Train your stats, cast spells, feed your minion, defeat monsters and bosses, raise demons, craft gems, go fishing and so much more in Wizard and Minion Idle--WAMI. This free to play, solo developed, Idle/active hybrid game has flexible pacing for long-time play-ability.

Prime Time Idle
69❤ 3.8⭐ | by sir_pinski This short (<60 minutes) game is based on an art project I had been planning for a while, and then realized that perhaps an idle game was the way to go instead. It's also an experiment in vibe coding - it's about 98% AI-written code, albeit with me spending a few dozen hours writing the prompts and debugging, and I think turned out pretty well. The game itself is a short-form incremental game that combines math and music to generate a song of epic proportions. Or at least of epic length. You'll see. Currently in a beta build, please share feedback, bugs, etc. Thanks! Clockwork game icon by [Lorc](https://lorcblog.blogspot.com/) under [CC BY 3.0](http://creativecommons.org/licenses/by/3.0/) from game-icons.net.

» The Goldilocks Principle in Fantasy Strategy The Digital Antiquarian
Although I’ve played way too many games for way too many hours over the way too many years I’ve been writing these histories, it’s safe to say that I haven’t spent more time with any one game than Heroes of Might and Magic II. Partly this was down to circumstance. Heroes II showed up on the syllabus just as I was embarking on one of my periodic digressions, a long series about international communications networks and how they culminated in the World Wide Web. Without the need to write in detail about a new game every fortnight, I was freer than I usually am just to play whatever I felt like playing. And what I felt like playing at that time was Heroes II. I beat every single Heroes II scenario in my Heroes of Might and Magic Millennium Edition set, some alone, some in multiplayer mode with my wife Dorte, who became almost as obsessed as I was. I must confess that my usual rule of no more than two hours of gaming per day was strained at times, shattered completely at others. But we were still in the midst of the pandemic then and there wasn’t much else for me to do with my free time, so I figured it was okay to set self-discipline aside for a while. Maybe it was even good experiential research, in that it re-familiarized me with that strange hungover feeling you get when you’ve spent hours and hours peering into an imaginary world behind your monitor screen — like butter that’s been scraped over too much bread, to steal a phrase from Tolkien. (For what it’s worth, I’ve found that the best cure for this condition is the same as that for a conventional hangover: a long walk in nature.)
The Math of Idle Games, Part I
Originally published October 4, 2016 I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. And how on earth

MythWeaver - AI TTRPG Campaign Management
Run legendary campaigns without burnout. Cut prep time from hours to minutes with AI built for tabletop RPGs.
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The hidden ‘rules of the game’ that dictate how we navigate the world | Psyche Videos
How free are we really, if human behaviour embodies the complex, intertwined webs of society and history?

Stonemachia
Fight, Zefiro! Arm yourself with the power of chess and explore Medhelan, a land haunted by the Plague of Angels, in a dark action-adventure with soulslike elements. Will you be able to return to Heaven?

NGU IDLE
NGU Idle is a Free To Play Idle game that's full of weird humor, tons of upgrades and hundreds of hours of content! Try out NGU Idle today and experience the joy of Numbers Going Up!

Game
Come inhabit an exotic world and chisel through a layer cake of thousand-year-old civilizations.

Against the brainrot
Reading the Autumn in the Heavenly Kingdom by Stephen Platt (highly recommended), I was particularly impressed by the rules of life of Zeng Guofan, the conqueror of Taipings.
