







Be the Universe in this epic, award-winning reality simulation game - featuring thousands of playable characters, endless exploration, an extraordinary soundtrack and narration from Alan Watts.
The Curiously Playable Universe
More of the universe appears to be more playable than we expected

Universe
We’re releasing Universe, a software platform for measuring and training an AI’s general intelligence across the world’s supply of games, websites and other applications.




Games Demystified: Super Mario Galaxy
Want to see how Mario Galaxy created its unique gravity-based physics effects for the in-game planets? Developer Alessi analyzes and reproduces the same concepts with a playable game prototype and source code.
The World Doesn’t Exist: William Gibson, William Blake, and Navigating an Algorithmic Hall of Mirrors | ODDCRITIC
Scrolling the TL revealed distorted realities, shaped by algorithms and biases.



Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet
Come wallow in the demo for Entropy, an absorbingly ugly take on the Final Fantasy RPG format from the creators of Dread Delusion.

Editions of Dawn of the New Everything: Encounters with Reality and Virtual Reality by Jaron Lanier
Editions for Dawn of the New Everything: Encounters with Reality and Virtual Reality: 1627794093 (Hardcover published in 2017), 1627794107 (Kindle Editio...
Interview With 'The Witness' Creator Jonathan Blow
The video game creator on the nature of science, language and design

Grand Space Odyssey
A living multiplayer space odyssey where crews, ships, stations, and strange little disasters make the galaxy feel busy before you arrive.

Home - FLI Worldbuilding Contest
It is frequently practiced by creative writers and scriptwriters, providing the context and backdrop for stories that take place in future, fantasy or alternative realities. Worldbuilding is a tool that can help us explore possible futures for our own world. It helps us better understand what sorts of worlds we may find more or less desirable, and how we might get to there. World builds don’t always have to be grounded in reality, but for our worldbuilding contest we asked contestants to make their imagined worlds plausible and aspirational. To better understand the constraints and ground rules that were used for this contest, visit the Rules page prior to exploring the worlds.
The Virtual Reality of John Carmack
The Dallas video game genius behind “Doom” and “Quake” is back, this time in the nascent VR space. In this exclusive interview, he tells why.

Resonite
A novel digital universe with infinite possibilities. Whether you resonate with people around the world in a casual conversation, playing games and socializing. Or you riff off each other when creating anything from art to programming complex games, you'll find your place here.