







Rethinking ‘rethinking reactivity’

Svelte 5 runes - the complete guide - Full Stack SvelteKit
Svelte 5 runes replace $: and stores with $state, $derived, $effect, $props. Here's what each rune does, when to use it, and how to migrate from Svelte 4.

Note to Myself: Non-Obvious Details About Svelte 5 Runes · sveltejs svelte · Discussion #14835
These is a collection of non-obvious details about Svelte 5 Runes, they are quite important when working with Runes and are scattered across the docs, GitHub issues/discussions and Reddit or just m...
FireScape - an Old School RuneScape-themed FE8 hack [COMPLETE]
Fire Emblem x RuneScape Two of the most iconic role-playing games of all time collide in an epic campaign across Gielinor… Welcome to FireScape! This project is a complete, 25-chapter Fire Emblem-style experience featuring the nostalgic, charming world of RuneScape combined with the dramatic story and strategic, grid-based combat of Fire Emblem. Whether you’re a fan of one or both of these incredible franchises, prepare for the ultimate tactical challenge. DOWNLOAD FireScape_Ver1.0 Note:...

How to Go Mad Without Losing Your Mind: Madness and Bla…
Winner of the Modern Language Association First Book Pr…

Holdfast 0: Situating
This post introduces the written version of some optimistic and constructive thinking on knowledge in networks that I’ve been wrestling with since the end of last year.


The Psychopathic Selection Hypothesis (PSH): A Guide to Symbolic Selection, Behavioural Architecture, and the Evolution of Human Gameboards
How human created symbolic systems alter the adaptive environment, select among behavioural strategies, generate institutional games, and reshape the evolutionary conditions inherited by future actors

Compile Svelte 5 in your head
Background5 years ago, I wrote Compile Svelte in your head. That was written for Svelte 3.But now, almost 1 year into Svelte 5 release, which introduce tons of new features, such as runes, fine-grained reactivity, and more, ...
Resource-rational belief revision can mitigate as well as amplify polarization
People's beliefs sometimes diverge after observing the same information, which has been interpreted as evidence of irrationality. This behaviour has been proposed to result from people's limited cognitive resources and motivated reasoning, but how belief revision differs across these explanations has not been formalized or compared to a rational norm. Further, while people may be biased relative to a normative ideal, they may still make optimal choices given their limited cognitive resources, or rationally balance the utility of holding accurate beliefs with the belief's intrinsic utility. Across two studies, we develop and test a unified computational account of belief polarization under these proposed mechanisms, showing that people's performance on a belief updating task best fits a limited-resource Bayesian model; external motivations may contribute to divergence (or convergence) by determining what pre-existing information people consider relevant to a situation, rather than by changing how people evaluate new information in isolation.
W Social and the ancient art of neighbourliness - We Can Just Do Things
Good behaviour matters more than good code
W Social and the ancient art of neighbourliness - We Can Just Do Things
Good behaviour matters more than good code
supernote-cli: pen, paper, and a pipe
A recent NYT piece argued we need a mental fitness revolution to combat the cognitive decay caused by algorithmic feeds and generative AI. It's an efficient one-two punch. If you're not brainrotting on short form video content, you're outsourcing all of your thinking to an LLM. The result is a kind of cognitive strip-mining. What's left requires active defense. For me, one way of defending that capacity for deep work is with a pen on e-ink. Whether it's annotating a paper or starting a sketch from scratch, I'm intentionally making room for focused thought. My army of clawed Claudes and Codexes will just have to wait.
the void — LessWrong
Comment by nostalgebraist - Thanks for the reply! I'll check out the project description you linked when I get a chance. [...] Yeah, I had mentally flagged this as a potentially frustrating aspect of the post – and yes, I did worry a little bit about the thing you mention in your last sentence, that I'm inevitably "reifying" the thing I describe a bit more just by describing it. FWIW, I think of this post as purely about "identifying and understanding the problem" as opposed to "proposing solutions." Which is frustrating, yes, but the former is a helpful and often necessary step toward the latter. And although the post ends on a doom-y note, I meant there to be an implicit sense of optimism underneath that[1] – like, "behold, a neglected + important cause area that for all we know could be very tractable! It's under-studied, it could even be easy! What is true is already so; the worrying signs we see even in today's LLMs were already there, you already knew about them – but they might be more amenable to solution than you had ever appreciated! Go forth, study these problems with fresh eyes, and fix them once and for all!" I might write a full post on potential solutions sometime. For now, here's the gist of (incomplete, work-in-process) thoughts. ---------------------------------------- In a recent post, I wrote the following (while talking about writing a Claude 4 Opus prompt that specified a counterfactual but realistic scenario): [...] And I feel that the right way to engage with persistent LLM personas is basically just this, except generalized to the fullest possible extent. "Imagine the being you want to create, and the kind of relationship you want to have (and want others to have) with that being. "And then shape all model-visible 'context' (prompts, but also the way training works, the verbal framing we use for the LLM-persona-creation process, etc.) for consistency with that intent – up to, and including, authentically acting out that 'relationship you want to have' w


Svelte 5 runes - the complete guide - Full Stack SvelteKit
Note to Myself: Non-Obvious Details About Svelte 5 Runes · sveltejs svelte · Discussion #14835
Introduction

What are runes? • Svelte Docs

Introducing runes