







Peer-to-peer file synchronization in Rust on iroh.
Introducing Matchbox
I'm very happy to announce the Matchbox project. A solution for painless peer-to-peer networking in rust web assembly.

Iroh got started with IPFS-style content-addressed blob transfers as the primary... | Hacker News
Besides just p2p streams seem to be much more useful, those are plug-and-play into most software, e.g. I wrote https://github.com/magik6k/git-remote-iroh that just plugs the git remote proto into iroh and lets you move repo commits between computers by just copying a string from one place to another on push. Doing that with blobs - not gonna happen, not that easily.
Spirallex/rust-pds
Single-binary AT Protocol PDS in Rust (macOS) + device-portable stelyph-core that runs on-device in iOS. Self-hosted Bluesky federation.
An early look at tailscale-rs, a tsnet library in Rust
We've launched an experimental Rust library for Tailscale via tsnet. Help test tailscale-rs and shape it with your feedback.
Announcing Rust 1.96.1 | Rust Blog
Empowering everyone to build reliable and efficient software.

Zero-copy Protobuf and ConnectRPC for Rust
As part of my work at Anthropic, I open sourced two Rust crates that fill a gap in the RPC ecosystem: buffa, a pure-Rust Protocol Buffers…
tsiry-sandratraina.com/music-player
An extensible music server written in Rust , single binary, zero dependency
One year of Rust | Rust Blog
Empowering everyone to build reliable and efficient software.

Announcing Rust 1.12.1 | Rust Blog
Empowering everyone to build reliable and efficient software.

copyleftdev/zgrok
Self-hosted ngrok alternative in Rust. Development in progress - check out the issues for detailed specs.
parallelchain-io/hotstuff_rs
Performant Byzantine Fault Tolerant State Machine Replication (BFT SMR) in Rust.
tsirysndr/music-player
An extensible music server written in Rust , single binary, zero dependency 🚀🎵✨
rumqttc - Rust
A pure rust MQTT client which strives to be robust, efficient and easy to use. This library is backed by an async (tokio) eventloop which handles all the robustness and and efficiency parts of MQTT but naturally fits into both sync and async worlds as we’ll see