







What does it mean to “own” a game?
A developer's guide to releasing a game on Steam
If you're an independent developer who prefers a premium business model, there's an excellent chance that your business…

“We Own You” – Confessions of an Anonymous Free to Play Producer – TouchArcade
When it comes to discussions surrounding free to play, people often focus on monetization tactics based on their experiences as a player. Folks commonly get upset based on the disruption of the historical precedent that games should have a price tag, that you pay, then get the game.
Paid game subscriptions now live on iOS
Apple has rolled out its subscription model for mobile game developers. Announced in June, Apple is encouraging developers to adopt the new model by offerin...

What is Games as a Service (GaaS) and What Does it Mean For Marketers?
Learn the creative and inventive ways brands are using the Games as a Service (GaaS) business model to monetize video games and get in front of customers.

A game developer's guide to Steam wishlists
If you're an independent developer who prefers a premium business model, there's an excellent chance that your business…


7 Reasons Why Video Gaming Will Take Over — MatthewBall.co
It’s replicating the most lucrative entertainment businesses on earth… and then adding a lot more.

New publisher declare support for "ethical game development"
New publisher Modern Wolf have declared a commitment to "ethical game development." So what does that mean? We asked.

The Future of Games is an Instant Flash to the past
The success of an open source browser game called Friday Night Funkin tells us where "instant games" might go. Hint: we've been here before.

A Game Pass for indie games: meet Indie Pass, a $6.99-a-month subscription launching with 70 titles
Indie.io's Jess Mitchell says the platform will help smaller creators with discoverability in an ever-busier games landscape

Online Gaming: The Rise of a Multi-Billion Dollar Industry
By 2022, the online gaming market is expected to rake in $196 billion in revenue, more than box office and recorded music revenues combined.

App subscriptions were always inevitable
The future will be paid for in small increments

The optimistic view that indie games are in a golden age right now – How To Market A Game
It has been a rough couple of years in the games industry with layoffs and studio closures. However, from the perspective of a single-I or small team, we are in the middle of a golden age and most developers don’t realize it.
Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

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We Need More Open Source in Gaming | Andreessen Horowitz
When it comes to free software, there’s a sharp cultural divide between the tech world and the gaming world. It’s normal for a startup to make heavy use of open source, and it’s normal for a big tech company to give away huge codebases for free. This is because the tech world understands the benefits...
