







Lately, I’ve been experimenting with building games in Ebitengine.It’s a 2D engine that lets you create games using the Go programming language.To be able to...
LÖVE - Free 2D Game Engine
Hi there! LÖVE is an *awesome* framework you can use to make 2D games in Lua. It's free, open-source, and works on Windows, macOS, Linux, Android and iOS.
Game Programming in Lean4 - A 2D Graphics library and Global Store for ECS
xai-org/grok-build
SpaceXAI's coding agent harness and TUI. Fullscreen, mouse interactive, extensible.
Introducing eve
Introducing eve, the open-source agent framework from Vercel for building, running, and scaling agents in production, with durable execution, sandboxed compute, approvals, channels, tracing, and evals built in.

Conscious Engines • Studio on Twitter / X
5. @feynon_ is the founder of Tiles, a privacy-focused AI assistant built around local models and ATProto.At the Mumbai meetup, he will be speaking about building privacy-first AI products using local models and open protocols. pic.twitter.com/x4ZAGyZu24— Conscious Engines • Studio (@cengines_studio) May 18, 2026

Wasmer: Universal compute. Built for AI
Run your apps in lightweight WebAssembly sandboxes: locally or on our cloud. Deploy and scale apps and AI agents on Wasmer Edge. Start for free.
Claude Meets Blackwell Ultra: Anthropic’s Models Now Run on NVIDIA GB300 in Azure
Now generally available in Microsoft Foundry, Claude on NVIDIA GB300 Blackwell Ultra gives Azure-native enterprises a new foundation for building autonomous and domain-specific AI agents.

PixelGuys/Cubyz
Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
Agents on the Canvas in tldraw — Steve Ruiz, tldraw
RedGem 3D Engine
Make 3D games with Ruby, the most human-friendly language.

Quickly Training Game-Playing Agents with Machine Learning
Posted by Leopold Haller and Hernan Moraldo, Software Engineers, Google Research In the last two decades, dramatic advances in compute and connecti...

Making a Game Boy Advance game with GPT-6 Astra - Sprite Fusion
I made a Game Boy Advance game using GPT-6 Astra and an AI pixel art generator. See the prompts and play the demo.
Home Page
Beginner-friendly and open-source software for data-mining games made with Unreal Engine. Its interface was carefully created to be easy to understand, but complete in the features it offers.

NVIDIA and Microsoft Reinvent Windows PCs for the Age of Personal AI
RTX Spark — a 1-Petaflop Superchip, the Full CUDA and RTX Ecosystem, and Windows-Native Agents — a New Beginning for Personal Computers News Summary: NVIDIA RTX Spark powers the world’s first Windows PCs purpose-built for personal agents, featuring 1 petaflop of AI performance, industry-leading power efficiency, full-stack NVIDIA AI and graphics technology, and up to 128GB of unified memory. NVIDIA and Microsoft collaborate to deliver a native Windows experience for personal agents, including new security primitives and NVIDIA OpenShell to run agents securely on primary devices. RTX Spark lets creators, AI developers and gamers render ultralarge 90GB+ 3D scenes, edit 12K 4:2:2 video, generate 4K AI videos, run 120B-parameter LLMs with up to 1 million tokens context using agents locally, and play AAA games at 1440p and over 100 frames per second. Adobe is rearchitecting Photoshop and Premiere from the ground up for RTX Spark to deliver 2x faster AI and graphics performance. RTX

GitHub - playcanvas/engine: Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF - playcanvas/engine
Callum's Sandbox
Callum's Sandbox - WebGL experiments, tests, code and sample applications.