







Celebrate the 20th anniversary of Team Ico’s PlayStation 2 masterpiece by looking back with 11 people who worked on it (and three who didn’t).
Mirror's Edge: An oral history
17 years on from its release, DICE's first-person parkour thriller remains in a class of its own. We spoke to nine team members about how the game came to be.

Aesthetic Deception
Ico, disruptive game design, and experiences that live forever.
100 updates later. Why we enjoy games, why we stop, and how live game design might bring us back.

The Art Of Marathon
A look at some of the work that went into one of the coolest-looking video games in recent memory

This 1986 Japanese adventure game showing up on Steam in 2026 guarantees it makes my GOTY list—you've really got to play it
Relics doesn't belong in a museum: it belongs on your PC.

Context Sensitivity
Sloppelgängers
Superhuman’s CEO sat for an interview about the AI feature that used writers’ names without permission. What he revealed was worse than the feature itself.

Revenge of the Dilettantes
Book club and AI adventures, age of bespokeness, study groups, new rules of engagement

Revenge of the Dilettantes
Book club and AI adventures, age of bespokeness, study groups, new rules of engagement

smol quest
The ultimate gaming app! Track your progress across Xbox, Playstation, Steam, and RetroAchievements.

Integrating Narrative into Game Design: A Portal Post-Mortem
Cryptopedia — Oakland Public Library
Cryptopedia — Demcak, Andrew — Cryptopedia by Andrew Demcak speaks directly to the secret sides of our beings, to our shadow-selves. It is the oldest story we have, and it wants to be told. This collection comes from a place where children go missing, where monsters roam freely, and urban myths transform into realities.
Project Shadowglass
A stealth-focused immersive sim set within a dark fantasy kingdom. Plan daring heists, infiltrate forbidden locales, and escape with priceless artifacts. Features revolutionary 3D pixel art graphics and lasting consequences where every action could leave a trail back to you.

This Gamescom Showcase Did A Lot Of Games Dirty
Sorry to anyone who wasn’t Square Enix or CD Projekt Red

Extraordinary Machine
I am joining the war on Daron Acemoglu on the side of Acemoglu

CivLabs
CaveLabs was the second mini-event. The biggest feature of cavelabs was that the world was entire...