







Class 101 returns with a vengeance with this TRIPLE-SIZED guide to the Artificer class and all of its subclasses from Eberron: Rising from the Last War....
Artificer Subclasses 2024 | DnD 5.5 Subclasses Guide
2024 DnD's Artificer subclasses do a lot to determine your character's play style and your role in the party.

DnD 5.5 Artificer Class Guide | 2024 DnD
DnD's Artificer is the master of magic items with the unique ability to create temporary copies of powerful magic items.

DnD 5.5 Artificer Replicate Magic Item Guide | 2024 DnD
On a roll of 81-90 when using a bean, you create a nest of eggs which can permanently increase a creature's lowest ability score. Given sufficient time,

100R — permacomputing 101
This is a blog post based on a transcript of a talk by Devine that took place on August 11th for Critical Signals 2025. Watch the video version on (YouTube). The slideshow presentation was made using Adelie.

100R — permacomputing 101
This is a blog post based on a transcript of a talk by Devine that took place on August 11th for Critical Signals 2025. Watch the video version on (YouTube). The slideshow presentation was made using Adelie.

Teaching Paradox: Hearts of Iron IV, Part I: Operational Art
This week, at long last, we begin our long-delayed but always expected something that we blog for: the Hearts of Iron IV Teaching Paradox series! This has been a long requested series that I put of…

Collections: Pre-Modern Armies for Worldbuilders, Part I: Why They Fight
This week I want to try something a little different. Rather than taking apart a particular fantasy military system, I thought I might try to lay out a more general sense of how military systems te…

Hammertime Day 10: Murphyjitsu — LessWrong
This is part 10 of 30 in the Hammertime Sequence. Click here for the intro. …

Claude Code, Claude Cowork and Codex #5
It feels good to get back to some of the fun stuff.

Inti Creates Announces Gunvolt Chronicles Luminous Avenger iX 3 Game
New game slated for Switch 2, PC via Steam in 2027
Karpathy's LLM Wiki v2: What to Keep, What to Skip
I rebuilt it, ran it daily for months, and most of the v2 hype is overkill.

Collections: Pre-Modern Armies for Worldbuilders, Part III: Paying For It
This is the third part (I, IIa, IIb, III) of our honestly-who-knows-how-many part series laying out some general guidelines for how pre-modern armies are recruited, raised, equipped and paid. In th…

What Art Does: An Unfinished Theory
Why do we need art? What Art Does is an invitation to e…

UE4 - Tutorial - 'Wind Waker' Water Material