







Generative Art with Node.js and Canvas
This post explores a small weekend project that combines Node.js and HTML5 Canvas to create high-resolution generative artwork. In the browser, the artwork renders in real-time. Tap the canvas below to randomize the seed. <a...

mandelbrot/docs/DEVELOPMENT.md at main · davidbau/mandelbrot
Updated code for https://mandelbrot.page, an early HTML5 demo of the canvas element. See http://davidbau.com/archives/2009/09/27/mandelbrot.html - davidbau/mandelbrot
shikoshib/winerr
A fast and accurate Windows fake error messages generator made with HTML5 Canvas


Evolving the infinite canvas
In the digital world, especially on the web, we’re used to things being stacked vertically. Scrolling, scrolling, through boxes of content,
BluePrint: Custom Bluesky theming by Postpone - Chrome Web Store
Custom theming for Bluesky


PixiJS | The HTML5 Creation Engine | PixiJS
PixiJS - The HTML5 Creation Engine. Create beautiful digital content with the fastest, most flexible 2D WebGL renderer.


Solving Performance for 2D & 3D Web Apps: Finally!
oklch() has only one problem left. If a user chooses a color that this screen can’t display, browsers will look for the nearest alternative using a simplified algorithm instead of the one from the CSS spec: clipping instead of chroma reduction. evilmartians.com/chronicles/oklch-in-css-why-q…
OKLCH in CSS: why we moved from RGB and HSL—Martian Chronicles, Evil Martians’ team blog
evilmartians.com