







One of Mass Effect: Andromeda's lead actors has reflected on the game's reception and said it was doomed by the publisher's high expectations and demands.
Opinion | Video Games Are Destroying the People Who Make Them (Published 2017)
The industry’s infamous “crunch” culture is taking a serious toll on workers.

Can a video game company tame toxic behaviour?
Scientists are helping to stop antisocial behaviour in the world's most popular online game. The next stop could be a kinder Internet.

This Gamescom Showcase Did A Lot Of Games Dirty
Sorry to anyone who wasn’t Square Enix or CD Projekt Red

Vibe Check: Effort, Risk, and Games in The Atmosphere - rpg.actor Updates
What Do "Real" Devs Think? — We left our bubble to chat with some world-class indie developers and experienced a sharp whiplash from The Atmosphere back to terra firma and developed a better understanding of the future both near and far in terms of game development on the AT Protocol.
AI Is Deflating Hollywood’s Microdramas Scene
Phone-centric soaps kept underemployed cast and crew in Los Angeles afloat after the strikes. With AI-generated verticals now flooding the apps, auditions – and hopes – are evaporating.

No Big Deal review – is this how AI ends humanity … with a sitcom so bad it bores you to death?
The characters are dead-eyed waxworks which speak with all the nuance of a satnav. But this AI-created workplace comedy is so bad that even the greatest actors alive couldn’t stop it being unwatchable

Exploitative Game Design: Beyond the F2P Debate
The past few months have seen a torrent of articles about Free-to-Play business models, often discussed alongside issues of ethics in games (for example: 1, 2, 3, 4, 5). These pieces have addressed the effect on addiction-prone players or children, the possibility of corrupting artistic intent, the sheer amount of money being spent, and other advantages and dangers of F2P. While all of this is relevant, I fear that we’re focusing too much on F2P and glossing over the wider ethical issues in game design.
Temporarily Offline
A slightly unerving game on technological violence induced by pseudosimplicity and increasingly awful UI.

Rejection, tragedy and billions of dollars - The story of FIFA - MCV/DEVELOP
EA didn't give a shit about FIFA.” - MCV/DEVELOP
AI Doomsday Bullshit Is Getting Tired
The "rogue AI" narrative continues to help obscure very ugly and avoidable human failures.
007 First Light Hands-On: A Fun James Bond That Plays It Safe
IO Interactive's latest game feels engineered to be a crowd pleasing blockbuster

The Search For The Apolitical Video Game
‘String of blunders’ at the Asian Games is drawing growing criticism in Japan…Is the cause ‘ditching big corporations’?
From the ‘Toyotomi Hideyoshi’ controversy to inadequate lodging and meals, misdirected buses, and even the North Korean anthem played instead of the South Korean national anthem. Issues around the ...

Charly Wargnier on Twitter / X
an AI agent literally destroyed all of this guy's production data 🤯Total AI disaster, yet totally predictable.here's the story:> Cursor agent (Opus 4.6) tries to fix a staging bug> Finds an unscoped Railway CLI token> Guesses an API call> Wipes Prod DB & 3 mos of backups… https://t.co/24KfDhMtVz— Charly Wargnier (@DataChaz) April 27, 2026