







I feel very comfortable working in a company where you can’t touch anything.
» The End of Sierra as We Knew It, Part 2: The Scandal The Digital Antiquarian
That’s the challenge: giving the public a formula they know and feel comfortable with, but making it different from anything they’ve seen or experienced before.
» The Game of Everything, Part 2: Playing Civilization The Digital Antiquarian
As a game designer, you have ultimate power. And with this ultimate power comes very little responsibility.
Feeling of Computing — Conversations
Don't Call Yourself A Programmer, And Other Career Advice | Kalzumeus Software
» Chief Gates Comes to Oakhurst: A Cop Drama The Digital Antiquarian
One day in late 1992, a trim older man with a rigid military bearing visited Sierra Online’s headquarters in Oakhurst, California. From his appearance, and from the way that Sierra’s head Ken Williams fawned over him, one might have assumed him to be just another wealthy member of the investment class, a group that Williams had been forced to spend a considerable amount of time wooing ever since he had taken his company public four years earlier. But that turned out not to be the case. As Williams began to introduce his guest to some of his employees, he described him as Sierra’s newest game designer, destined to make the fourth game in the Police Quest series. It seemed an unlikely role based on the new arrival’s appearance and age alone.
» Starcraft (A History in Two Acts) The Digital Antiquarian
Great success brings with it great expectations. And sometimes it brings an identity crisis as well.
The Digital Sublime: Myth, Power, and Cyberspace
Interpreting the myths of the digital age: why we believed in the power of cyberspace to open up a new world.The digital era promises, as did many other te

Tepito: A Neighborhood Governs Itself
A dispatch from Mexico City's legendary barrio reveals how true innovation—from sound-system message networks to black-market tech adaptation—happens far beyond Silicon Valley. Filmmaker and technologist Violeta Ayala explores how self-governance, resistance, and raw intensity shape the future of technology and human connection.

Introducing Exciting New Tools from Ceros: Farewell to Avocode Products
Here at Ceros, we're no good at goodbyes. But one thing we've always excelled at? Embracing new beginnings and creating awesome new solutions. That's why we're kicking off a new era of tools crafted just for you:
It's Time To Rethink Everything by @t3dotgg
Don't Take the Black Pill - Andrew Kelley | SSW 2026
How creatives and devs can all finally escape the control of the silicon valley of evil and make a trillion dollars · Multi-hyphenate
ft. ATprotocol (the remix)
About Us
Around the world, building the internet’s operating system—and a better way to work. In a world of tech companies fighting for growth at any cost, imagine one that gives away its most successful pr…

Software Bonkers
I’m software bonkers: I can’t stop thinking about software. And I can’t stop building software.
Cory Doctorow Wants You to Know What Computers Can and Can’t Do
A conversation about the “mediocre monopolists” of Big Tech, the weirdness of crypto, and the real lessons of science fiction.

Permacomputing 101