







That’s the challenge: giving the public a formula they know and feel comfortable with, but making it different from anything they’ve seen or experienced before.
» The End of Sierra as We Knew It, Part 1: The Acquisition The Digital Antiquarian
I feel very comfortable working in a company where you can’t touch anything.
» Chief Gates Comes to Oakhurst: A Cop Drama The Digital Antiquarian
One day in late 1992, a trim older man with a rigid military bearing visited Sierra Online’s headquarters in Oakhurst, California. From his appearance, and from the way that Sierra’s head Ken Williams fawned over him, one might have assumed him to be just another wealthy member of the investment class, a group that Williams had been forced to spend a considerable amount of time wooing ever since he had taken his company public four years earlier. But that turned out not to be the case. As Williams began to introduce his guest to some of his employees, he described him as Sierra’s newest game designer, destined to make the fourth game in the Police Quest series. It seemed an unlikely role based on the new arrival’s appearance and age alone.
Sex, AI, and the Apocalypse - Ian Duncan
How a community devoted to thinking clearly incubated salvation stories, abusive experiments, race science, and an affection for autocracy, and why that history matters now that its alumni are asking for public trust on AI.
P:C ARCHIVES: Matt Kennard on How Corporations Overthrew Democracy
WE ALL WE GOT
Welcome to We All We Got: A Digital Green Book for the Culture—a guide for navigating the ever-growing wave of digital manipulation aimed at dividing, deceiving, and discouraging Black communities.

» The Life and Times of Maxis, Part 1: SimEverything The Digital Antiquarian
I’m still to this day just blown away by continental drift and things like that, stuff that most people think sounds pretty boring.
The Snowden Legacy, part one: What’s changed, really?
In our two-part series, Ars looks at what Snowden's disclosures have wrought politically and institutionally.

» The Curse of Monkey Island The Digital Antiquarian
Fair Warning: this article contains plot spoilers for Monkey Island 2: LeChuck’s Revenge and The Curse of Monkey Island. No puzzle spoilers, however…
A Failure, But Not Of Prediction
I. Vox asks What Went Wrong With The Media’s Coronavirus Coverage? They conclude that the media needs to be better at “not just saying what we do know, but what we don’t know”. This rai…

Wisdom in a World in Crisis: The Counterintuitive Need to Slow Down and Find Spaciousness with Iain McGilchrist
The Social Dilemma Fails to Tackle the Real Issues in Tech
The Netflix documentary replicates Silicon Valley’s biggest shortcomings.

AI Safety Is a Narrative Problem · Special Issue 5: Grappling With the Generative AI Revolution
This op-ed explores power and narrative dynamics around AI. Drawing on pop-culture references, the professional experiences of the author and examples from 2023’s “Great AI Safety Hype Roadshow,” this piece draws on the literary criticism technique of practical criticism to consider how speeches and announcements from both Silicon Valley executives and research scientists to interrogate the media-friendly nature of p(doom) discourse—which focuses on the existential risks of AI (PauseAI, 2023)—and its likely consequences. The complexities of AI and its numerous social impacts can be difficult for even the most expert analyst to unpack. In spite of this, the potential of “existential threats” has successfully cut through to become a mainstay of mainstream media coverage over the last year. This piece will make the case that this is an effective narrative conceit that has achieved a number of ends that traditional science communication tends to find difficult, if not impossible, to achieve. Firstly, it is easy to understand. Simplification of this nature—that removes jargon and complexity and focuses on a single outcome—is much easier to fit on a TV rolling news ticker or on the cover of a tabloid newspaper than more well-balanced, representative opinions. Secondly, it inherits prior assumptions from well-known dramatic forms. P(doom) plays to stories familiar from Greek tragedy through to Marvel movies, in which lone male heroes battle ineluctable forces. Thirdly, it is imbued with urgency and so becomes difficult to ignore.

AI Safety Is a Narrative Problem · Special Issue 5: Grappling With the Generative AI Revolution
This op-ed explores power and narrative dynamics around AI. Drawing on pop-culture references, the professional experiences of the author and examples from 2023’s “Great AI Safety Hype Roadshow,” this piece draws on the literary criticism technique of practical criticism to consider how speeches and announcements from both Silicon Valley executives and research scientists to interrogate the media-friendly nature of p(doom) discourse—which focuses on the existential risks of AI (PauseAI, 2023)—and its likely consequences. The complexities of AI and its numerous social impacts can be difficult for even the most expert analyst to unpack. In spite of this, the potential of “existential threats” has successfully cut through to become a mainstay of mainstream media coverage over the last year. This piece will make the case that this is an effective narrative conceit that has achieved a number of ends that traditional science communication tends to find difficult, if not impossible, to achieve. Firstly, it is easy to understand. Simplification of this nature—that removes jargon and complexity and focuses on a single outcome—is much easier to fit on a TV rolling news ticker or on the cover of a tabloid newspaper than more well-balanced, representative opinions. Secondly, it inherits prior assumptions from well-known dramatic forms. P(doom) plays to stories familiar from Greek tragedy through to Marvel movies, in which lone male heroes battle ineluctable forces. Thirdly, it is imbued with urgency and so becomes difficult to ignore.

The Daily Planet #126: A Plausible Dystopia - The Daily Planet
A sneak peak at power mapping, 2073’s top innovation
"What if every piece of journalism helped the public understand whether old or new power dynamics and values were at play?"

Black Hat USA 2026: The 'Breaking' News: The OpenAI–Hugging Face Incident