







I think I became convinced when I went to CES [in January of 1997] and I walked around the show looking at all these titles that were the big new things, and not one screen had full-motion video. I realized that if I wanted anyone to look at the game, it had to be in 3D.
Exploring Eora: Pillars of Eternity 1, 2, and Avowed
Bloodborne Is Genius, And Here's Why
» The Truth Is Out There, Part 3: The Game of Belief The Digital Antiquarian
If traditional film is a river, the viewer of that film sits on the bank and watches the water flow by. We wanted to take that viewer and turn them into a fish and put them down into that river.
[BtS E3] Did the last playable scene feel "off" to anyone else.
378 votes, 132 comments. 180K subscribers in the lifeisstrange community. Life is Strange is a series of games, published by Square Enix, revolving…

Top 7 TV shows streaming on STARZ right now: 'Amadeus,' 'The Spanish Princess,' 'Outlander: Blood of My Blood'
STARZ has a lot more than movies, including royal drama, crime sagas, and one very juicy Mozart rivalry.

Path of Exile: Delirium Official Trailer and Developer Commentary
FromSoftware sleuth unearths earliest footage of Demon's Souls to date: A prototype with a first person camera mode
Demon's Field.

Path of Exile: The Forbidden Sanctum Official Trailer
On Armies Unknown
A fan site for Unknown Armies 3, an urban fantasy horror roleplaying game. Written by Greg Stolze and John Tynes, published by Atlas Games.
» Mr Roberts Goes to Hollywood, Part 1: A Digital Anvil The Digital Antiquarian
What I’d really like to do is a game where you could travel from planet to planet — and there would be hundreds of planets — with full 3D action. You could go down and explore each planet in detail and interact with all sorts of live-action characters. Plus you could retool your ship with lots of different guns and engines.
Context Sensitivity
The Blood on Satan's Claw
The Blood on Satan's Claw, originally released as Satan's Skin, is a 1971 British period supernatural horror film directed by Piers Haggard and starring Patrick Wymark, Linda Hayden, and Barry Andrews. Set in early 18th-century England, it follows the residents of a rural village whose youth fall under the influence of a demonic presence after a local farmer unearths a mysterious deformed skull buried in a field. It is widely regarded as one of three films that introduced the folk horror aesthetic to British cinema, an "unholy trinity" whose other entries are Witchfinder General (1968) and The Wicker Man (1973).
» The CRPG Renaissance, Part 1: Fallout The Digital Antiquarian
This early advertisement for Fallout makes a not-so-subtle dig at gaming’s then-current flavor of the month, the highly streamlined — or, in the view of some, dumbed-down — CRPG Diablo.
» The CRPG Renaissance, Part 4: …Long Live Dungeons & Dragons! The Digital Antiquarian
In December of 1997, Interplay Entertainment released Descent to Undermountain, the latest licensed Dungeons & Dragons computer game. It’s remembered today, to whatever extent it’s remembered at all, as one of the more infamous turkeys of an era with more than its share of over-hyped and half-baked creations, a fiasco almost on par with Battlecruiser 3000AD or Daikatana. The game was predicated on the dodgy premise that Dungeons & Dragons would make a good fit with the engine from Descent, Interplay’s last world-beating hit — and also a hit that was, rather distressingly for Brian Fargo and his colleagues, more than two years in the past by this point.
» Outcast The Digital Antiquarian
The Outcast box was styled to look like a movie poster. Riffing on the same theme, Infogrames’s head Bruno Bonnell called it “the first videogame that really tries to be an interactive movie,” leaving one to wonder whether he had somehow missed the first nine years of the 1990s, during which countless games tried desperately to be just that. Ironically, Outcast actually has very few of the characteristics that had become associated with the phrase: no rigidly linear plot, no digitized human actors, no out-of-engine cutscenes after the obligatory opening one. It’s a game rather than a movie through and through, and all the better for it.
Virtual Film Screening: VS. GOLIATH: Port Arthur
Join us for a virutal screening of VS GOLIATH: Port Arthur followed by a live panel discussion featuring people in the film. All across the country, people will be tuning in to watch this documentary all together. Join us the first Tuesday in July, August, September, and October for these screenings.