







For a while there in the early 1990s, there seemed to be good reason to believe that Lemmings was on its way to becoming one of gaming’s perennial franchises. Developed by DMA Design of Dundee, Scotland, the original Lemmings game took the world by storm upon its release in 1991. From its first home on the Commodore Amiga, its Liverpool-based publisher Psygnosis brought it to no fewer than 23 other platforms, from natural habitats like MS-DOS and the Apple Macintosh to such refugees of the 8-bit era as the Sinclair Spectrum and the Amstrad CPC, from cutting-edge multimedia appliances like the Philips CD-i and the 3DO to handheld gadgets like the Atari Lynx and the Sega Game Gear. In all of its incarnations, it outsold any other game ever to have passed through the hands of Psygnosis by a veritable order of magnitude.
The Rise and Fall of the Lone Game Developer – Holy Ghost Stories
In the early 80s, all it took to make a game was a computer, some graph paper, and a lot of determination.
Aesthetic Deception
» Planescape: Torment, Part 1: From the Tabletop… The Digital Antiquarian
By 1999, Interplay had begun crediting its internally developed CRPGs to “Black Isle Studios,” a distinction that represented very little difference, given that Black Isle shared office space and personnel with its parent publisher. Note the careful choice of words on the box above, to call Black Isle the “producers” — not the developers — of Baldur’s Gate.
cataclysm: The zombie apocalypse starts now
I love it when people suggest console games for Linux are a joke. I can think of three or four games offhand — crawl is one, taipan and gearhead are others — with more depth and intelli…

Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

Temporarily Offline
A slightly unerving game on technological violence induced by pseudosimplicity and increasingly awful UI.

The Minecraft Generation (Published 2016)
How a clunky Swedish computer game is teaching millions of children to master the digital world.

5 top gaming investors explain how the pandemic is reshaping MMOs and social games | TechCrunch
Now that the COVID-19 pandemic has forced millions into isolation, video games are seeing a surge in usage as people seek entertainment and social

The Raspberry Pi Has Revolutionized Emulation
Every geek goes through a phase where they discover emulation. It’s practically a rite of passage. I think I spent most of my childhood – and a large part of my life as a young adult – desperately wishing I was in a video game arcade. When I finally obtained my

VC&G | » My memories of what life was like before the Internet
Adventures in vintage computers and retrogaming. Includes articles on classic games and obsolete computers.

Hackers: Heroes of the Computer Revolution
A mere fifteen years ago, computer nerds were seen as m…

The Server Called Paranoia: Defend Autistici/Inventati Before September 25 – Sabot Media
For twenty-five years, an Italian hacker collective has built communications infrastructure designed to survive censorship, surveillance and police raids. On August 26, the United States designated it a terrorist organization. On September 25, the wind-down period ends.
The Game Dev Tree (Video Game) - TV Tropes
The Game Dev Tree is an Idle Game made in The Modding Tree by The Paper Pilot and released in 2020. In it, you are making your own game, releasing updates …

The Gentrification of Video Game History
We’re not all suburban kids who got a Nintendo 64 for Christmas

The best farm sims and games like Stardew Valley
Games like Stardew Valley have fully taken root on PC, so now we're thoroughly spoiled for choice on new games to plant parsnips in.

The_Games_Machine_Issue_09_Aug_88
The_Games_Machine_Issue_09_Aug_88 - Uploaded by Commodore is Awesome (http://awesome.commodore.me)
