







Examining the value, characteristics, and methods of integrating static narratives into otherwise procedurally generated environments.
Tarot Based Narrative Generation - Anne Sullivan [PROCJAM 2018]
4-Layers, A Narrative Design Approach
Introduction This blog post will be about a new way to approach narrative design in games - the 4 Layers Approach. It is based on a GDC ...

Food, foragers, and folklore: the role of narrative in human subsistence
Narrative is a species-typical, reliably developing, complex cognitive process whose design is unlikely to have emerged by chance. Moreover, the folklore record indicates that narrative content is consistent across widely divergent cultures. I have argued elsewhere that a storyteller may use narrative to manipulate an audience's representations of the social and/or physical environment to serve his or her own fitness ends. However, my subsequent research suggests that such manipulation results from a broader selection pressure which narrative effectively alleviates: information acquisition. By substituting verbal representations for potentially costly first-hand experience, narrative enables an individual to safely and efficiently acquire information pertinent to the pursuit of fitness in local habitats. If this hypothesis is true, narrative should be rich with information useful to the pursuit of fitness. One class of information integral to the accomplishment of this task is foraging knowledge. In this paper, then, I present evidence that foraging peoples use narrative to transmit subsistence information: specifically, I demonstrate how various narrative devices (e.g., setting, description, mimicry, anthropomorphism) are used to communicate foraging knowledge.
Fundamentals of Interactivity | Interactive Storytelling Tools for Writers | Chris Crawford
Integrating Narrative into Game Design: A Portal Post-Mortem
WRKSHP.tools | Storytelling Canvas
Create better stories and presentations in under 45 minutes using the Storytelling Canvas
Home - FLI Worldbuilding Contest
It is frequently practiced by creative writers and scriptwriters, providing the context and backdrop for stories that take place in future, fantasy or alternative realities. Worldbuilding is a tool that can help us explore possible futures for our own world. It helps us better understand what sorts of worlds we may find more or less desirable, and how we might get to there. World builds don’t always have to be grounded in reality, but for our worldbuilding contest we asked contestants to make their imagined worlds plausible and aspirational. To better understand the constraints and ground rules that were used for this contest, visit the Rules page prior to exploring the worlds.
Designing Imaginative Environments by Nathan Fowkes
Join industry veteran Nathan Fowkes on a deep dive into the hows and whys of designing environments for entertainment. From creating mood with color and light, to exploring different biomes and weather, to crafting architecture and props, he will teach you how to design amazing environments that make your work stand out from the crowd.

MATT THOMPSON
As part of my EngD project, I am creating ways for story authors to easily write narratives with multiple branches, along the lines of the Choose Your Own Adventure stories from the 1990s. Typically, this kind of story authoring is hard, as the number of material that needs to be written increases exponentially with the number of decision points.
Embodied Experience Design: Thinking Through Tree Apprecation
Bringing together place-based technologies, embodied experience and trees

How storytelling can help articulate emotions that evolve as the climate changes
Creative works can represent emotions emerging so fast that our brains can’t quite catch up with them.

Master 4 Layers of Storytelling to Make Your Art Unforgettable
You think storytelling is just for writers? Wrong. The story you craft—not just on canvas, but in your journey, your impact, and in your own mind—could make your art impossible to ignore.

The Anatomy of Story
”The Anatomy Of Story is concrete and practical without resorting to simplistic ‘Three Act Structure’ screenwriting clichés. It will be an indispensable guide to writing your first great script.” —Larry Wilson, co-writer /co-producer of Beetljuice and co-writer of The Addams Family THE ANATOMY OF STORY 22 STEPS TO BECOMING A MASTER STORYTELLER Faber & Faber launches John Truby’s The Anatomy of Story: 22 Steps to Becoming a Master Storyteller—a new Bible not just for screenwriters, but for any writer crafting the perfect story. Taking as his examples Jaws, Adventures of Huckleberry Finn, Tootsie, The Great Gatsby, The Godfather, Chinatown, and A Christmas Carol, among many others, Truby illustrates in The Anatomy of Story (Faber & Faber/Farrar, Straus and Giroux) what makes a great story and how to create that story, focusing on plot and premise, theme, characters, moral development, and crafting the kind of ending that brings readers and audiences back again and again. Additionally, Truby offers seven key story structure steps, which are the major stages of a story’s development and of the dramatic code under its surface. The Anatomy of Story is a step-by-step guide to constructing the best story possible—be it a screenplay, short story, or novel. Truby, who has taught his twenty-two-step Great Screenwriting and Genre classes to more than 20,000 students worldwide, is available to discuss: Top 10 mistakes writers make about story. Five best and worst questions about screenwriting. How the 22-step-approach is different from the 3-act structure. Five unique story elements of blockbuster films. Five best techniques of character and plot. John Truby is Hollywood’s premier story consultant and founder of Truby’s Writers Studio. He has worked as a story consultant and script doctor for Disney Studios, Sony Pictures, FOX, and HBO, among others. Booklist “ Hollywood story consultant Truby commits his vast knowledge of screenwriting and storytelling to the page in this handy guide for aspiring writers of all types. Truby delves into the setup, from basic structure to the premise and the depth behind it. From there, he moves into character, emphasizing the importance of not only the hero but also the characters in the story who aid and oppose him. Truby illustrates the importance of setting to the story and how careful plotting is needed to weave the elements of the story together. He cautions that plot is not incidental and requires careful management and timely revelations. Although most of his examples are from movies, such as Tootsie, The Godfather, and Star Wars, Truby also draws from novels and plays, and his advice is applicable not only to the hopeful screenwriter but to the aspiring novelist as well. A comprehensive guide to writing stories of all kinds, Truby’s tome is invaluable to any writer looking to put an idea to paper.” —Kristine Huntley Tweet
