







If you're an independent developer who prefers a premium business model, there's an excellent chance that your business…
A game developer's guide to Steam wishlists
If you're an independent developer who prefers a premium business model, there's an excellent chance that your business…


Steam Store
Steam is the ultimate destination for playing, discussing, and creating games.

Nine Steam pre-release marketing tips from Valve's Alden Kroll
'How does Steam choose which games to recommend to players?' is a question often asked by developers, and Valve's Alden…

GUIDE FOR PITCHING TO PUBLISHERS - Chucklefish
Hello and welcome! Whether you’re a hobbyist tinkering with a game idea in your free time or an experienced developer whose decided to work on their own IP, if you’re planning on approaching a publisher, we’ve developed this guide to help. We’ve seen a lot of pitches in our time in the indie publishing scene, and we often see pitches that don’t show what the developers are aiming for in the best way they can. Your Pitch should be the conversation starter needed to grab a Publisher’s attention. Nothing is going to sell your game as well as the game […]

itch.io: "Open marketplaces can work"
For years now, it seems like any discussion of online gaming storefronts eventually comes back to Steam and Valve's inc…

The optimistic view that indie games are in a golden age right now – How To Market A Game
It has been a rough couple of years in the games industry with layoffs and studio closures. However, from the perspective of a single-I or small team, we are in the middle of a golden age and most developers don’t realize it.
'Who’s Deciding The Fate Of This Game?' The Secretive Process Of Getting A Game With Sexual Content On Steam
'You work six years on a game, you line up press and events for the launch, and then some guy at Valve clicks on a checkbox and blocks everything.'

Steam Wishlist Guide For Indie Game Developers [2023]
This Steam wishlist guide is an indie game developer's secret weapon. Learn up-to-date strategies to earn more wishlists now.

The Open Source Distributor Business Model
Dirk Riehle, dirk@riehle.org, Published in Computer vol. 54, no. 12 (December 2021), pp. 99-103. Abstract This article defines and discusses one particular commercial open source business model, ca…

Free-to-Use, Unless You Are a Cloud Provider (The New Strategy?)
On the heels of my talk about the current licensing challenges to single-vendor open source firms, I want to discuss the resulting strategy for vendors selling to developers. Single-vendor open sou…

Paid game subscriptions now live on iOS
Apple has rolled out its subscription model for mobile game developers. Announced in June, Apple is encouraging developers to adopt the new model by offerin...

16 Indie-Friendly Indie Game Publishers — Ninichi
By Ninichi | Contact | Follow Have you been wondering whether or not to get a publisher for your indie game? It’s not always obvious whether it’s best to seek a publisher or to go it alone, but if you are looking then there certainly are many

There is NO Open Source Business Model
Preface: It has been brought to my attention by friends and trusted advisors that a valid interpretation of my point below is that open…

How to build a successful business model around open source software
The right approach to open source can be a great revenue model for the software provider — my company did it and we've been profitable since day one.
