







What would a fair and equal society actually look like?…
Commoning as a Transformative Social Paradigm | David Bollier
Every so often I am invited to write a piece that in effect answers the question, “Why the commons?” I invariably find new answers to that question each time that I re-engage with it. My latest attempt is an essay, “Commoning as a Transformative Social Paradigm,” which I wrote for the Next System Project as part of its series of proposals for systemic alternatives.
Positive Sum Worlds: Remaking Public Goods
An era of global protocols requires a visionary redefinition of public goods, in service of others.

Fairness is what the powerful ‘can get away with’ study shows
The willingness of those in power to act fairly depends on how easily others can collectively push back against unfair treatment

Upside Down: A Primer for the Looking-Glass World
In a series of mock lesson plans and a "program of study" Galeano provides an eloquent, passionate, funny and shocking exposé of First World privileges and assumptions. From a master class in "The Impunity of Power" to a seminar on "The Sacred Car"—with tips along the way on "How to Resist Useless Vices" and a declaration of the "The Right to Rave"—he surveys a world unevenly divided between abundance and deprivation, carnival and torture, power and helplessness. We have accepted a "reality" we should reject, he writes, one where poverty kills, people are hungry, machines are more precious than humans, and children work from dark to dark. In the North, we are fed on a diet of artificial need and all made the same by things we own; the South is the galley slave enabling our greed.
Restorative Justice
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology. Reading time: ~1 minute read | Published: Apr 13, 2025 | Updated: Oct 4, 2026
A More Perfect Meritocracy
Two new books take aim at the moral failures of meritocracy. But we can advocate for a more just society without giving up on merit.

Children’s Sense of Fairness as Equal Respect
One influential view holds that children’s sense of fairness emerges at age 8 and is rooted in the development of an aversion to unequal resource distributions. Here, we suggest two amendments to this view. First, we argue and present evidence that children’s sense of fairness emerges already at age 3 in (and only in) the context of collaborative activities. This is because, in our theoretical view, collaboration creates a sense of equal respect among partners. Second, we argue and present evidence that children’s judgments about what is fair are essentially judgments about the social meaning of the distributive act; for example, children accept unequal distributions if the procedure gave everyone an equal chance (so-called distributive justice). Children thus respond to unequal (and other) distributions not based on material concerns, but rather based on interpersonal concerns: they want equal respect.
Think Like a Commoner | A Short Introduction to the Life of the Commons
In our age of predatory markets and make-believe democracy, our troubled political institutions have lost sight of real people and practical realities. But if you look to the edges, ordinary people are reinventing governance and provisioning on their own terms. The commons is arising as a serious, practical alternative to the corrupt Market/State.
Preface | The World After Capital
Since publishing the previous version of The World After Capital, I have met with people across the political spectrum to discuss the ideas from the book. When I present these in person, I emphasize that the ideas are neither left nor right but forward (credit to Scott Santens who first used this phrase about Universal Basic Income). My writing, however, at times has alienated readers who identify as being more on the right. In this new edition, I am therefore making an extra effort to emphasize how both my diagnosis of where we are at and my suggestions for how to move forward do not map onto the existing political divides. Instead this is a new way of understanding our challenges and opportunities that can be the basis for movements and parties that are not trapped in Industrial Age ideology.
Integrative experiments identify how punishment affects welfare in public goods games
Despite decades of research, the conditions under which punishment promotes cooperation remain unclear. Through an integrative experiment varying 14 design parameters of public goods games across 360 experimental conditions (147,618 decisions from 7100 participants), we reveal substantial heterogeneity in punishment effectiveness: Its impact on welfare ranges from 43% improvement to 44% reduction depending on the game parameters. To characterize these patterns, we developed models that outperformed human forecasters in predicting punishment effectiveness in new experiments. Communication emerges as the most important factor, followed by contribution framing (opt out versus opt in), contribution type (variable versus all-or-nothing), game length, and outcome visibility, though these factors often interact. The results reframe the debate from whether punishment works to when it does, demonstrating how integrative experiments enable discovery of generalizable patterns in social phenomena. , Editor’s summary People face conflicts between maximizing personal gain versus supporting collective interests. If we cooperatively recycle or donate to charities, it benefits society, but it also costs us time and resources that could be selfishly preserved for ourselves. We impose penalties to deter those undesirable or selfish behaviors, but under what conditions do punishments or penalties effectively modify behavior to benefit group welfare? Alsobay et al . systematically and simultaneously varied 14 factors together instead of in isolation. Punishment was unequivocally most effective when paired with consistent communication, particularly over time. Another effective factor was “opting out” or withdrawing some, but not all, endowments already in the public fund. These methodological advances revealed when, rather than whether, punishment works. —Ekeoma Uzogara , INTRODUCTION Human societies face many situations where individual and collective interests conflict, often referred to as social dilemmas. Costly peer punishment has been studied for more than 25 years in public goods games (stylized behavioral experiments in which individuals decide how much to contribute to a shared pool that benefits everyone) as a mechanism to promote cooperation. Prior research has identified many contextual factors that moderate punishment’s effectiveness, including game length, communication, group size, punishment cost, and so on. However, the specific conditions under which punishment improves group welfare remain unclear. RATIONALE We argue that this lack of clarity derives from the dominant experimental paradigm, in which any given study manipulates only one or a few theoretically informed factors. Because such studies differ in many ways (different experimental procedures, populations), their results are often difficult to compare or integrate. Consequently, one can list many factors that have some effect, but cannot say how much each matters relative to the others, or how they work together, and as a result, cannot predict when punishment will help or harm welfare in new settings. To address this fundamental knowledge gap, we use an integrative experimental design and systematically vary 14 parameters across 360 conditions (147,618 decisions from 7100 participants) to elucidate when punishment improves versus undermines welfare in public goods games, which factors matter most, and how they interact. RESULTS The effect of punishment on welfare ranged from 43% improvement to 44% reduction depending on the specific combination of game parameters. To characterize this heterogeneity, we trained a model that outperformed all 553 human forecasters (laypeople and experts) in predicting whether punishment would help or harm welfare in new experiments. Communication emerged as roughly three times more important than any other factor, followed by contribution framing (opt in versus opt out), contribution type (variable versus all-or-nothing), game length, and peer outcome visibility (whether participants can see others’ earnings). These factors often interact. For example, longer games enhance punishment’s effectiveness only when communication is available, and contribution framing effects depend on both contribution type and outcome visibility. CONCLUSION Many phenomena in social science are shaped by many factors whose interactions are consequential, yet the dominant experimental paradigm often limits its inquiry to “does a given effect exist?” and examines hypothesized factors in isolation. As a result, research programs can accumulate many partial explanations without a clear picture of how they combine to determine outcomes across settings. Knowing that factors matter individually is fundamentally different from knowing how much each matters and how they interact. The integrative approach implemented here offers one way forward. It varies many factors simultaneously within a shared design space, evaluates models by their predictive accuracy on new experiments, and probes those models to constrain and develop theory. Our hope is that integrative experiment designs, combined with models that integrate prediction and explanation, represent a path toward more cumulative social science. Integrative experiment reveals when punishment helps versus harms. We systematically varied 14 design parameters across 360 experimental conditions. The effect of punishment on cooperation efficiency ranged from −44% to +43% depending on the specific game parameters. Communication emerged as three times more important than any other factor, followed by contribution framing, contribution type, and game length.

Opinion | The Tyranny of Convenience (Published 2018)
All the personal tasks in our lives are being made easier. But at what cost?

Praxis on Twitter / X
I think Eduardo Galeano in this piece does a great job pointing out how society tolerates inequalities. More importantly he exposes the sanitized terms we use to justify them. He juxtaposes concepts that our political and ethical dictionary would never allow together. When a++ pic.twitter.com/XJsvSNUxVY— Praxis (@praxiss) September 25, 2026
W Social and the ancient art of neighbourliness - We Can Just Do Things
Good behaviour matters more than good code
W Social and the ancient art of neighbourliness - We Can Just Do Things
Good behaviour matters more than good code
How to fight hate: New Humanist’s Autumn 2026 issue is out now
With race riots on the rise and the populist right gaining traction, we ask how the UK can push back
