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Convivial Computing
In 1973, Ivan Illich published Tools for Conviviality, a book about man's relation to tools 1. Illich pleaded for a pluralism of responsibly limited tools that guarantee an individual’s right to work with independent efficiency, the development of which is "as unpredictable, creative and lively as the people who use them" (Illich, 1973) 2. He pointed to overgrowth and overproduction threatening the right to a liveable environment, which unfortunately led him to ideas on gender and population control that are highly problematic 3. His ideas are included in the Catalog because of their influence on other practices, that picked up on his ideas about limited tools and turned a blind eye to the less appealing parts of his writing.

Konrad Hinsen's blog
Convivial technology was defined by Ivan Illich in his 1973 book "Tools for conviviality" as technology that supports a convivial society, which is a society that strives to grant each of its members as much agency as is possible without infringing on other members' agency. Conviviality is thus about equality, about the absence of dominance relations. Convivial technology is shaped by its users according to their needs, rather than being controlled by entities such as companies or governments, which then derive power over the user base by exercising control.
William Blake: the scourge of the tyrants
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Blog - C82: Works of Nicholas Rougeux
C82 is dedicated to the works of Nicholas Rougeux, including data art, visualization, and design.

The Skeleton Library
On Interpolatable Archives, Part 1: Compulsions to Connect, Warburg, Borges and Goldsmith, Cultural Technologies and Digital Oralities


Why do we collect things?
Desire, nostalgia, loss, and completeness in the personal collections of Joseph Cornell, Peter Blake, and Vladimir Nabokov

Simply Jekyll
A non-linear thread of important ideas weaved together to explore and understand the fabric of knowledge.
Library — The Idealists Collective
Actualités/Essais/Documents
Technopolitique, Asma Mhalla : Intelligence artificielle, réseaux sociaux, implants cérébraux, satellites, métavers… Le choc technologique sera l’un ...

The Intelligence Curse
This series examines the incoming crisis of human irrelevance and provides a map towards a future where people remain the masters of their destiny.


How can citizen science reduce psychological distance to science? Insights from three projects in contested environmental contexts

Nova Scotia’s Experiment in Research That Solves Real Problems

iNaturalist accelerates biodiversity research
Why Do We Call It Participatory Science? | Smithsonian Environmental Research Center
Peer Production in Citizen Science: A Community-Centered Approach on the Example of Personal Science
Practical recommendations from a multi-perspective needs and challenges assessment of citizen science games
The release of #ClaudeDesign left me wondering what a tool like this could look like for academics (rather than designers) I then used Claud…
What if paper reading and reviewing was interactive and visual? Tools today assume a very passive way of engaging with a paper: you open a…