







Healthy Gamer provides mental health support for the internet generation through coaching, content, and community.
Gaming by @sweetbee.vip
All-inclusive, "For-You" style video games feed. All gamers welcome. Anything related to gaming welcome. Anyone can use #gaming to include relevant posts.
How League of Legends could make the internet a better place
An online game could just be the start of a happier, healthier online community

5 top gaming investors explain how the pandemic is reshaping MMOs and social games | TechCrunch
Now that the COVID-19 pandemic has forced millions into isolation, video games are seeing a surge in usage as people seek entertainment and social

Action video games improve brain function more than so-called 'brain games'
From "brain games" designed to enhance mental fitness, to games used to improve real-world problems, to games created purely to entertain, today's video

Video Games Are Better Than Real Life
Many Americans have replaced work hours with game play — and ended up happier. Which wouldn’t surprise most gamers.

Home
A gaming platform built on the open social web. Your identity, your scores, your data - all portable.
Is gaming addiction a “disorder” or a “junk diagnosis”?
WHO listing renews debate over where to draw the line for "hazardous gaming."

The Search For The Apolitical Video Game
Why do some gamers invert their controls? Scientists now have answers, but they’re not what you think
The phenomenal response to an article we published on this question led to detailed cognitive research – and the findings have implications that go way beyond gamers

How to Gamify Wellness Without Missing the Point | Built In
SuperBetter designed a game to support healthy real-world habits. Here’s how its designers combine UX with behavioral science.

What do we know about how to support mental health and wellbeing during the COVID-19 pandemic from past infectious disease epidemics? - DEP
The Insidious World of Lolcows
Within the internet’s darkest ecosystems, provoking the mentally ill has become full-time entertainment.

Mental Wealth
TL;DR • When it comes to mental health, our society approaches it like we did with physical health 50 years ago. We only think about it when something goes wrong. • To the wider public, mental heal…

Profile: Adrien Treuille
The combined efforts of half a million video gamers could some day help cure a disease.

We need more video games that are social platforms first, games second | TechCrunch
During these long, mundane physically-distant days, stretching on into an uncertain future like an ever-lengthening beigeish corridor, it's impossible not

r/StopGaming
StopGaming exists to help those who struggle with or have struggled with compulsive gaming or video game addiction.