







This essay presents a processual model of the personal computing movement that depicts the PC's birth within the context of complex and often contradictory social strategies, each of which used the meaning of computer technology in a distinctive way. It suggests that innovators are constrained by such processes to depict new artifacts in culturally meaningful ways, so that it is difficult for them to conceive of their technologies in radical terms. The rhetoric of "revolution" aside, innovators found it expedient to draw from the stock of meanings at hand as they created new meaning-frameworks for their artifacts. The result is that the new artifacts did not express a coherent or effective political vision and failed to have the intended social effects. This study implies that new technologies frequently reproduce existing social and meaning systems; if they do bring about social change, the changes may differ from those intended by the innovators.
The Social Meaning of the Personal Computer: Or, Why the Personal Computer Revolution Was No Revolution
This essay presents a processual model of the personal computing movement that depicts the PC's birth within the context of complex and often contradictory social strategies, each of which used the meaning of computer technology in a distinctive way. It suggests that innovators are constrained by such processes to depict new artifacts in culturally meaningful ways, so that it is difficult for them to conceive of their technologies in radical terms. The rhetoric of "revolution" aside, innovators found it expedient to draw from the stock of meanings at hand as they created new meaning-frameworks for their artifacts. The result is that the new artifacts did not express a coherent or effective political vision and failed to have the intended social effects. This study implies that new technologies frequently reproduce existing social and meaning systems; if they do bring about social change, the changes may differ from those intended by the innovators.
Historical pragmatism and the internet
This article argues that the literature describing the internet revolution in the 1990s was characterized by the rhetoric of the technological sublime. This rhetoric suffered from three fatal flaws: (1) it was not sufficiently grounded in the historical development of technology; (2) it viewed the internet in isolation, failing to consider the wider technological context; and (3) it failed to examine the internet in view of the social, economic, religious and political circumstances of its users. Several examples from history are cited, demonstrating that changes in various systems for the production, dissemination and preservation of cultural information both border and deborder the world. The article suggests that if internet researchers take a pragmatic, historically grounded approach, they will discover that the introduction of internet technology can be seen to have similar consequences. While the technology overcomes many boundaries (of space and time, politics and economics), other social borders may be created at the same time. It is easier to see old boundaries coming down than to see new ones being erected. Rather than being swept by utopian or dystopian enthusiasms, the article insists that the really interesting discoveries are to be made in locating the subtle social shifts taking place, relatively unnoticed, as a consequence of technological change.

The Technological Construction of Social Power
This essay presents a theory of the role of technology in the distribution and exercise of social power. The paper studies how technical artefacts and systems are used to construct, maintain or st...

Technopoly: The Surrender of Culture to Technology
A witty, often terrifying that chronicles our transform…

AI, I tried to love you – Writings and rehearsals by Nathan Schneider
Among my peers who study the cultures and economies surrounding technology, I often find myself more tech-positive than most. On the whole I like computers, like the internet, and like in general the emergent human creativity that these things have enabled and revealed. A source of my appreciation is that I expend a lot of effort on the practice of “slow computing,” which is to say, choosing tools and technical communities that I can feel in right relationship with. I tend to approach new socio-technologies (like gig economies, blockchains, and social media) not from a perspective of why is this so bad? so much as asking how could we do this right?

Appropriating Technology | Public Sphere Project — Liberating Voices Pattern Language
Dematerialization, Participatory Design, Techno-Criticism, Intermediate Technologies, Users' IT Quality Network, Wholesome Design for Wicked Problems, Labor Visions, Community Inquiry, Tactical Media
SimPolitics
For more than six decades, the public has been promised that computers will revolutionize politics, both nationally and internationally. In SimPolitics, Fenw...

Platform Studies
The Platform Studies book series has been established to promote the investigation of underlying computing systems and how they enable, constrain, shape and support the creative work that is done on them. The series investigates the foundations of digital media — the computing systems, both hardware and software, that developers and users depend upon for artistic, literary, and gaming development. Books in the series will certainly vary in their approaches, but they will all also share certain features: A focus on a single platform or a closely related family of platforms; Technical rigor and in-depth investigation of how computing technologies work; An awareness of and discussion of how computing platforms exist in a context of culture and society, being developed based on cultural concepts and then contributing to culture in a variety of ways — for instance, by affecting how people perceive computing.
The Software Revolution
In human history, there have been three great technological revolutions and many smaller ones. The three great ones are the agricultural revolution, the industrial revolution, and the one we are...
Fast Capitalism | Mavs Open Press Open Access Journals | University of Texas at Arlington
Fast Capitalism is an academic journal aimed at describing the current moment of capitalism. We publish peer reviewed scholarship and essays about the impact of rapid information and communication technologies on self, society and culture in the 21st century. Our authors examine how heretofore distinct social institutions, such as work and family, education and entertainment, have blurred to the point of near identity in an accelerated, post-Fordist stage of capitalism. This makes it difficult for people to shield themselves from subordination and surveillance. The working day has expanded; there is little down time anymore. People can 'office' anywhere, using laptops and cells to stay in touch. But these invasive technologies that tether us to capital and control can also help us resist these tendencies. People use the Internet as a public sphere in which they express and enlighten themselves and organize others; information technologies afford connection, mitigate isolation, and even make way for social movements. We are convinced that the best way to study an accelerated media culture and its various political economies and existential meanings is dialectically, with nuance, avoiding sheer condemnation and ebullient celebration. We seek to shape these new technologies and social structures in democratic ways. We look at technology, Artificial Intelligence (AI), global flows, political economy, culture and cultural studies, social theory, political theory, intersectionality, and the envionrment.
Computing, Complexity and Degrowth : Systemic Considerations for Digital De-escalation
Research on digital degrowth predominantly critiques digital expansion or presents alternative digital practices. Yet, analyzing the link between digital technologies and complexity is crucial to overcome systemic obstacles hindering digital de-escalation. This article presents the different types of links between complexity and computing observed in the literature: the infrastructural complexity inherent in digital technologies, the socio-political complexity induced by them, and finally, the ontological complexity (individual’s ways of relating to their environment) hindered by digitization. The paper explores these links to identify ways to reduce infrastructural and socio-political complexities, and to move away from the reductionist paradigm, in order to support digital degrowth. Its development shows that complexity induces ratchet effects (i.e. irreversibilities in the development of a technique in a society), rendering degrowth efforts difficult to handle by individuals. Therefore, strategies to overcome these barriers are proposed, suggesting that bottom-up simplification approaches stand a greater chance of making alternatives emerge from different stakeholders (including users). This digital shift assumes the development of methods and technical tools that enable individuals to disengage from their attachments to digital habits and infrastructure, opening a substantial field of study.
Topics — Real Life
ABOUT TOPICS: Since we began Real Life in the summer of 2016, we’ve run many essays across a range of topics, with a particular focus on the personal and cultural implications of living with technology. Our aim is not to track the news cycle so much as the longstanding social issues that inform and transcend it. We wanted to make it easier to read and explore Real Life beyond our chronological archive, so we’ve created these Topics to gather in one place the work we’ve published on some key themes. More Topics will be added to this page over time.

Digital Art Enters the Museum Age — Social Software
We explore code and systems as a medium for creating new forms of art. We consider "software" in an expanded sense, examining the ways that we are programmed by technology around us and the ways we can write software to make change in the world.

Moral Deskilling and Upskilling in a New Machine Age: Reflections on the Ambiguous Future of Character
This paper explores the ambiguous impact of new information and communications technologies (ICTs) on the cultivation of moral skills in human beings. Just as twentieth century advances in machine automation resulted in the economic devaluation of practical knowledge and skillsets historically cultivated by machinists, artisans, and other highly trained workers (Braverman 1974), while also driving the cultivation of new skills in a variety of engineering and white collar occupations, ICTs are also recognized as potential causes of a complex pattern of economic deskilling, reskilling, and upskilling. In this paper, I adapt the conceptual apparatus of sociological debates over economic deskilling to illuminate a different potential for technological deskilling/upskilling, namely the ability of ICTs to contribute to the moral deskilling of human users, a potential that exists alongside rich but currently underrealized possibilities for moral reskilling and/or upskilling. I flesh out this general hypothesis by means of examples involving automated weapons technology, new media practices, and social robotics. I conclude that since moral skills are essential prerequisites for the effective development of practical wisdom and virtuous character, and since market and cultural forces are not presently aligned to bring about the more salutary of the ambiguous potentials presented here, the future shape of these developments warrants our close attention—and perhaps active intervention.
Digital Degrowth: Radically Rethinking our Digital Futures
We are fast approaching the point of “peak digital”, with the continued mass production and excessive consumption of digital technologies set to become a key driver of climate crisis, ecological breakdown and ongoing societal instability.<br /> <br /><i>Digital Degrowth</i> is a call to completely rethink our digital futures in these fast-changing times. It explores how degrowth thinking and alternate forms of “radically sustainable computing” might support ambitions of sustainable, scaled-down and equitable ways of living with digital technologies. Neil Selwyn proposes a rebalancing of digital technology use: digital degrowth is not a call for simply making reduced use of the digital technologies that we already have – rather it is an argument to reimagine digital practices that maximise societal benefits with minimal environmental and social impact. Drawing on illustrative examples from across computer science, hacker and environmental activist communities, this book examines how core degrowth principles of conviviality, autonomy and care are already being used to reimagine alternate forms of digital technology.<br /> <br />Original and stimulating, this is essential reading for students and scholars of media and communication, sustainability studies, political ecology, computer/data sciences, and across the social sciences.
