







Brilliant strategic narratives evangelize a new discipline for winning—while positioning the old one as obsolete. In the 1990s, I ran the New York City Marathon three times.
The Art Of Marathon
A look at some of the work that went into one of the coolest-looking video games in recent memory

The New York City Marathon, visualized
Mile splits from 58,721 finishers of the 2025 New York City Marathon show how the race unfolded, from the Verrazzano-Narrows Bridge to Central Park.



Marathon is a satire
Bungie's latest is a vicious send-up of work, debt and the corporate world

GameSpot's SIMply Divine: The Story of Maxis Software
GameSpot action adventure driving puzzle role-playing simulation sports strategy hardware
A Philosophical Game: An Interview with Saul Steinberg by Lauren Kane
November 4, 2021 – Steinberg and George Plimpton discuss how the form of sports reflects on nationhood.

Run An Empire
The multiplayer game for runners. Compete with others to capture territory in the real world.
News - This Week in Videogames
Covering the important things happening in the world of videogames. News, reviews, and insights without ads or filler content.

Storyteller.fit | Blog your own cycling, running and sport stories. Powered by Strava
Create beautiful stories based on the activities you recorded on Strava. From single activities to entire seasons collect the adventures and achievements of your active life.
New York Road Runners
New York Road Runners serves 695,000 runners of all ages and abilities annually through hundreds of races, community open runs, walks, training, and more. <br/>
Home - FLI Worldbuilding Contest
It is frequently practiced by creative writers and scriptwriters, providing the context and backdrop for stories that take place in future, fantasy or alternative realities. Worldbuilding is a tool that can help us explore possible futures for our own world. It helps us better understand what sorts of worlds we may find more or less desirable, and how we might get to there. World builds don’t always have to be grounded in reality, but for our worldbuilding contest we asked contestants to make their imagined worlds plausible and aspirational. To better understand the constraints and ground rules that were used for this contest, visit the Rules page prior to exploring the worlds.
Saving Incremental Games | The Paper Pilot
The Paper Pilot's digital garden of thoughts on philosophy, politics, and sociology
Davey Wreden: Playing Stories - Aalto University Games Now! -lecture series
Arcs in Strategy Games
It is common to hear players talk about “tactics” and “strategy” in games. In this case, the colloquial understanding of these terms happens to be pretty useful, in that it …
