







A fan site for Unknown Armies 3, an urban fantasy horror roleplaying game. Written by Greg Stolze and John Tynes, published by Atlas Games.
Collections: Pre-Modern Armies for Worldbuilders, Part I: Why They Fight
This week I want to try something a little different. Rather than taking apart a particular fantasy military system, I thought I might try to lay out a more general sense of how military systems te…

Collections: Pre-Modern Armies for Worldbuilders, Part III: Paying For It
This is the third part (I, IIa, IIb, III) of our honestly-who-knows-how-many part series laying out some general guidelines for how pre-modern armies are recruited, raised, equipped and paid. In th…

War in the Smartphone Age | Hurst Publishers
An essential guide to understanding war and information on today’s data-saturated battlefields—from Ukraine to Gaza and beyond.

beardedgiant.games
Find information, resources and relevant links for beardedgiant.games. This domain may be for sale.
Rogue
Ad-free video game news, guides, opinions, history, culture, previews, interviews, and reviews written by humans, for humans


Collections: Pre-Modern Armies for Worldbuilders, Part IIa: Mobilization without Administration
This is the second part (I, IIa) of our honestly-who-knows-how-many part series laying out some general guidelines for how pre-modern armies are recruited, raised, equipped and paid. While I hope t…

So You Want to Know Military
A Readers Guide to Theory and Practice for Beginners and Enthusiasts

The NOexistenceN of you AND me
Use "game" as a medium to showcase the world of "you/girl". Explore the truth of "you/girl/world" through the form of a "visual novel".

Build, gather, brawl, repeat: The history of real-time strategy games
As we wait on a new Age of Empires this fall, let's revisit the RTS genre's highs and lows.

How the U.S. Military Learned to Embrace AI Warfare
A review of Katrina Manson, “Project Maven: A Marine Colonel, His Team, and the Dawn of AI Warfare” (Norton, 2026).


Kittens Game - a Dark Souls of incremental gaming
We built a database of 290,000 English medieval soldiers – here’s what it reveals
We created the database in order to challenge assumptions about the lack of professionalism of everyday soldiers.

