







It’s Destiny, with much less bullshit
Destiny 2: The Kotaku Review - Kotaku
As I struggle to fall asleep after a night of Destiny 2, the game keeps running through my mind. It’s like getting a song stuck in my head: I see the

The Messy, True Story Behind The Making Of Destiny - Kotaku
In the summer of 2013, months before they were supposed to ship their next video game, the game developers at Bungie went into panic mode. The storied

Bungie confirms it’s ending Destiny 2 updates to focus on new games | VGC
The end of Destiny updates follows declining player numbers…

Before you place all the blame on Sony, former Destiny 2 CM says Bungie was 'very close to shutting its doors' before the buyout
"It was an emergency acquisition."

» The CRPG Renaissance, Part 1: Fallout The Digital Antiquarian
This early advertisement for Fallout makes a not-so-subtle dig at gaming’s then-current flavor of the month, the highly streamlined — or, in the view of some, dumbed-down — CRPG Diablo.
Integrating Narrative into Game Design: A Portal Post-Mortem
PlayStation 4 re-review, five years in
We look at how Sony’s PS4 platform has evolved since launch

Horizon: Forbidden West -- Anatomy of a Crowd Pleaser
Rise of the Tomb Raider review
Rise of the Tomb Raider reads like an answer to the question, "What if we made an open-world game but removed all the mundane bullshit from it?"

Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

How Many Clicks Does It Take To Get to the Center of Diablo? [A Franchise Retrospective]
Turn-based RPG Entropy offers up a world abandoned by the gods that looks like a PS1 game fished from a toilet
Come wallow in the demo for Entropy, an absorbingly ugly take on the Final Fantasy RPG format from the creators of Dread Delusion.

» Starcraft (A History in Two Acts) The Digital Antiquarian
Great success brings with it great expectations. And sometimes it brings an identity crisis as well.
Hylics 2 Takes CRAZY To The NEXT LEVEL!
Bungie overhauls Marathon from original extraction shooter vision
Bungie says addressing player feedback requires the team to 'change both what we're building and how we deliver it,' as it prepares to focus on PVE more.

