







1.4K votes, 33 comments. 180K subscribers in the FrutigerAero community. Tech aesthetic popularized from 2004-2013; characterized by skeuomorphism…
The A.I.-Design Aesthetic That’s Taking Over the Internet
How Anthropic’s new tool, Claude Design, is creating overnight web-design clichés.
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Alex Komoroske on Twitter / X
What if technology didn’t feel so… hollow?Some friends and I just released a manifesto about a world where tech leaves us feeling nourished (along with an evolving list of theses about how we can build it)https://t.co/sfKBVZ2zXr— Alex Komoroske (@komorama) December 5, 2025
Technopoly: The Surrender of Culture to Technology
A witty, often terrifying that chronicles our transform…

New Design Congress (@newdesigncongress@mastodon.world)
4 Posts, 7 Following, 128 Followers · An independent research group confronting the gap between what is said to be happening and what is actually happening in digitised societies.
Interface Aesthetics: An Introduction
Rhizome champions born-digital art and culture through commissions, exhibitions, scholarship, and digital preservation.

Architecture and the Internet: Designing places in cyberspace
Cyberspace, as the information space is called, has become accessible in the past decade through the World Wide Web. And although it can only be experienced through the mediation of computers, it is quickly becoming an alternative stage for everyday economic, cultural, and other human activities. As such, there is a potential and a need to design it according to place–like principles. Making places for human inhabitation is, of course, what architects, landscape architects, and town planners have been doing in physical space for thousands of years. It is curious, therefore, that Cyberspace designers have not capitalized on the theories, experiences, and practices that have been guiding physical place–making. While most 3D environments closely mimic physical spaces, they are, by and large, devoid of the essential characteristics that differentiate a ‘place’ from mere ‘space.’ And only rarely are they sensitive to, and take advantage of, the peculiarities of Cyberspace. We believe that this state of affairs is temporary, characteristic of early adoption stages of new technologies. As the Web matures, and as it assumes more fully its role as a destination rather than as means of communication, there will be a growing need to design it according to place–making principles. By looking at physical architecture as a case study and metaphor for organizing space into meaningful places, this paper explores the possibility of organizing Cyberspace into spatial settings that not only afford social interaction, but, like physical places, also embody and express cultural values. At the same time, because Cyberspace lacks materiality, is free from physical constraints, and because it can only be ‘inhabited’ by proxy, these ‘places’ may not necessarily resemble their physical counterparts.

Announcing Fanfiction.lol: A Manifesto on Human Creativity and AO3
I deployed my own AO3 fork called fanfiction.lol, an independent fanfiction archive with no invite queue, fandom-agnostic moderation, and expanded content warnings. A manifesto on why fan communities deserve free infrastructure, the history of transformative works from Virgil to AO3, and the challenges of running a volunteer-powered archive at scale.

The Élite Heat of “Blackbird Spyplane”
The Oakland-based newsletter has created a new way of talking about style and design.


Rewilding the internet with ATProto
So far, many of the projects in the ATProtocol ecosystem have focused on bringing parity—making projects that replicate our existing tools and platforms, but with the affordances of the protocol instead. That's cool and we need to do that, but I think we can go much farther, and take this opportunity to challenge some of the biggest assumptions of what the modern internet is for, who builds it, and how we interact with it. This talk is in conversation with several of the talks from last year, and in I'll argue that we'll never get away from skeuomorphism until we've fundamentally changed the definition of what "the social internet" means in the first place.

Permissioned Spaces Made Pretty — Lexidraw
A drawing by @essentialrandom.bsky.social on Lexidraw

Thoughts on Cyberpositionality: The Construction of Digital Communities in Digital Spaces, Damien Patrick Williams
I found Rebecca Monteleone, Martin Perez Comisso, and Elma Hajric’s “Cyberpositionality: Sociotechnical Location in the Digital Age” (2024) to be an extremely timely and important article which can…

Art or tool?
The Internet spaces I tend to inhabit have more polarisation than at many other recent times, and little explication of the worldviews that lead to different premises for discussion, that in turn...

pckt.blog/b/atprotoproject/the-atprotoc… Introducing my webcomic project to try and making the atmosphere less scary to users using cute original characters ft. @offprint.app @leaflet.pub and @pckt.blog if you're an artist that wants to get involved let me know! #ocsky
The ATprotOC project: A comic about the atmosphere turning projects into characters to make tech less scary - The AtprotOC project
pckt.blogThis is so cute 'n niche
Skyscraper: A Bluesky Terminal Client that Works on Linux
www.omgubuntu.co.uk