







105 votes, 63 comments. Okay, so before I start let me say that the original Life is Strange is my favorite game of all time and I’ve defended it…
Addressing the community regarding the "No Politics" rules
640 votes, 94 comments. Hello, everyone. As some of you may know, I'm u/Aspect-Infinity , and I've been a moderator here for a while now. On behalf…
Opinion | Meta Is Dying. It’s About Time.
Meta has commenced a long, slow slide into irrelevance.

Opinion | Meta Is Dying. It’s About Time.
Meta has commenced a long, slow slide into irrelevance.


Aesthetic Deception
This Game Did Everything. What Happened?
» The Goldilocks Principle in Fantasy Strategy The Digital Antiquarian
Although I’ve played way too many games for way too many hours over the way too many years I’ve been writing these histories, it’s safe to say that I haven’t spent more time with any one game than Heroes of Might and Magic II. Partly this was down to circumstance. Heroes II showed up on the syllabus just as I was embarking on one of my periodic digressions, a long series about international communications networks and how they culminated in the World Wide Web. Without the need to write in detail about a new game every fortnight, I was freer than I usually am just to play whatever I felt like playing. And what I felt like playing at that time was Heroes II. I beat every single Heroes II scenario in my Heroes of Might and Magic Millennium Edition set, some alone, some in multiplayer mode with my wife Dorte, who became almost as obsessed as I was. I must confess that my usual rule of no more than two hours of gaming per day was strained at times, shattered completely at others. But we were still in the midst of the pandemic then and there wasn’t much else for me to do with my free time, so I figured it was okay to set self-discipline aside for a while. Maybe it was even good experiential research, in that it re-familiarized me with that strange hungover feeling you get when you’ve spent hours and hours peering into an imaginary world behind your monitor screen — like butter that’s been scraped over too much bread, to steal a phrase from Tolkien. (For what it’s worth, I’ve found that the best cure for this condition is the same as that for a conventional hangover: a long walk in nature.)
Life Is Strange Post-Game Depression Starter Kit
163 votes, 53 comments. Just finished the game and have that empty whole inside your heart? You're not alone! Lot's of people have gone through the…
#784: The absurdity of the apocalypse
Plus: repayment avoidance, the death of “hello,” and a Cinderella story for the algorithmic era

Life is Strange
Chaos, complaints, crisis: is this Japan in an alternate universe?
Chaos, complaints, crisis: is this Japan in an alternate universe?

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I thought I'd make two of these three classic games available here for people who's old Apples no longer work, only have a PC to use and want a nostalgic trip back to when fuel and beer were cheap, darts were dangerous and everyone was smiling.
Bro what is going on
31 votes, 84 comments. Can someone please explain the backstory on this whole drama?
Bro what is going on
31 votes, 84 comments. Can someone please explain the backstory on this whole drama?
Steam :: Battlerite :: Reflections and Future of Battlerite
A year and a half ago, we sat down to discuss the future. We were beaten and bruised, but eager; a few half-formed ideas competed with our endless passion to create the most adrenaline-filled competitive experience. It was the beginning of a great undertaking, and a wellspring of ideas came forth. Some ideas were strong, others fumbling. Running on nothing but burning desire, the ideas were solidified, refined and molded into reality.

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