







I made a Game Boy Advance game using GPT-6 Astra and an AI pixel art generator. See the prompts and play the demo.

Sprite Generator - RPG Actor
Create pixel art character sprites for your RPG characters on the universal roleplaying character compendium.

Generating levels in real time with the Jev model - Sprite Fusion
Generating game level design in realtime with TypeSafe Jev model using game state and structured decisions.
Nano-daw: Make music on Game Boy Advance - Sprite Fusion
Make music on GBA with Nano-daw, try it in your browser and download the free ROM.


Sprite Fusion Pixel Snapper - Fix messy pixels from AI generated pixel art
Sprite Fusion Pixel Snapper is a free tool that automatically fixes messy, blurry, or inconsistent pixels into a perfect pixel grid. Ideal for AI generated pixel art.
François Chollet on Twitter / X
GPT-6 Astra represents a step-function change in model capability for interactive reasoning problems. It scores 66% on ARC-AGI-3 using our standard harness, and nearly 100% with a continuous conversation harness and custom compaction, at a cost of roughly $360 per game.In fact,…— François Chollet (@fchollet) September 3, 2026

Alice GG • Preview Ebitengine shaders with Luluka
Lately, I’ve been experimenting with building games in Ebitengine.It’s a 2D engine that lets you create games using the Go programming language.To be able to...

Making Worlds: Introduction
In this multi-part series I try to make a procedural planet generator that runs on the GPU.

blinding lights video
2bit.pics — Game Boy Camera photography
GPT-6 Astra: A new generation of intelligence
Introducing GPT-6 Astra, our most intelligent and aligned model yet, with state-of-the-art capabilities across computer use, coding, cybersecurity, and science.

FromSoft Image Macro Creator
Create convincing looking image macros based on FromSoft games.
