







An incremental game you play a day at a time, leading up to Christmas!
Advent Incremental
An incremental game you play a day at a time, leading up to Christmas!
Advent Incremental (Video Game) - TV Tropes
Advent Incremental is an Idle Game by The Paper Pilot released throughout December 2022. With Christmas 25 days away and Santa forgetting to prepare, you're …

r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
Kittens Game - a Dark Souls of incremental gaming
Adventar 2019 の技術構成概要 - hokaccha memo
Adventar を支える技術 Advent Calendar 2019 の1日目です。 Adventar はサービスを開始した2012年以来、Rails を利用してサービスを提供してきました。今年はそのシステムを一から設計し直し、以下のような技術要素を使って実装しました。 Nuxt.js による SPA なフロントエ…
Yet Another Incremental Game But This Time About Coding
95❤ 2.7⭐ | by Poptocrack Yet Another Incremental Game (But This Time About Coding) is an idle clicker where your keyboard is your greatest weapon. Don’t worry, you don’t need to know how to code. Just roll your head on the keys, and watch characters magically appear as your projects take shape. There’s no “The End” (yet), but there’s always more code to generate, more upgrades to unlock, and more progress to chase. Features: Mash keys, spawn code – type anything (or nothing that makes sense) and your code grows. Hire AI assistants – automated helpers who type for you, so you can lean back. Recruit AI uber agents – specialists for one specific task, boosting production even further. Take on client projects – earn rewards by coding for imaginary customers. Unlock upgrades and achievements – keep pushing your efficiency to absurd levels. Idle progress – your AI keeps coding even while you’re away. Light narrative flavor – quirky messages and hints of a bigger mystery add some personality. Whether you’re here for the numbers going up, the absurdity of mashing your keyboard, or the dream of an AI-powered dev empire, this game delivers the core incremental loop fans love.
Weekly Scroll: Eternal September
Plus: A little TPOT and a very good Christmas song

Holiday.js 2025 - Phoenix Holiday Hackathon
A free festive hackathon in Phoenix, AZ. December 20th, 2025. Any language welcome, AI focus.
Display Animated Christmas Tree In Terminal (2026) - OSTechNix
This brief guide talks about a cool Bash script to display an animated Christmas tree in Terminal in Linux operating systems.

A Little Christmas Market
Collect coins, buy stalls, decorate, make the perfect Christmas market

IdleOn - The Incremental MMO
The incremental idle MMO where your heroes keep fighting while you're gone! Spend their loot on upgrades, unlock classes from Elemental-Wizard to Cannon-Pirate, and level 20 unique skills like Farming, Sailing, and Construction!

» The CRPG Renaissance, Part 5: Fallout 2 and Baldur’s Gate The Digital Antiquarian
As we learned in the earlier articles in this series, Interplay celebrated the Christmas of 1997 with two new CRPGs. One of them, the striking post-apocalyptic exercise called Fallout, was greeted with largely rave reviews. The other, of course, was the far less well-received licensed Dungeons & Dragons game called Descent to Undermountain. The company intended to repeat the pattern in 1998, with another Fallout and another Dungeons & Dragons game. This time, however, the public’s reception of the two efforts would be nearly the polar opposite of last time.
Another year: 2025
For the last ten years on Christmas Day I've written a retrospective on the past year. This year's is a public post.
Fireside Friday, February 2, 2024 (On City Building Games)
Fireside this week! I have just finished up a draft of a chapter (to be in one of those multi-multi-author companion volumes) on how video games (particularly more abstract simulation games) depict…

» The CRPG Renaissance, Part 1: Fallout The Digital Antiquarian
This early advertisement for Fallout makes a not-so-subtle dig at gaming’s then-current flavor of the month, the highly streamlined — or, in the view of some, dumbed-down — CRPG Diablo.