







Valve’s Fremont was real.
What Valve got right and wrong with the Steam Machine
Valve's developers and Polygon's editors share thoughts on the potentially revolutionary new hardware

Steam Hardware - Steam Machine launches today! - Steam News
All the details on how to sign up, plus some background on how we got here.

What happened to Steam Machines?
Three PC builders on why they're not gambling on SteamOS.

Steam Store
Steam is the ultimate destination for playing, discussing, and creating games.

Steam Machine today, Steam Phones tomorrow
The Steam Frame is a Trojan horse carrying Arm’s gaming future.

'Who’s Deciding The Fate Of This Game?' The Secretive Process Of Getting A Game With Sexual Content On Steam
'You work six years on a game, you line up press and events for the launch, and then some guy at Valve clicks on a checkbox and blocks everything.'

500+ Billion Tokens Later: Letting AI Agents Decompile A First-Person Shooter
During the last 3 months, I spent some of my time and tokens decompiling a popular first-person shooter. The goal was not to reach a simple proof-of-concept state. Instead, we really wanted an accurate, stable and feature-complete recreation of the game. The avid reader of my blog might have noticed that I had previously written two posts that have since been removed. Everyone else might now be wondering which game I am talking about. To both of you I can only say that corporate America was here to ruin our fun.


Game Platforms | Game Developer
Explore the latest news and expert commentary on Game Platforms, brought to you by the editors of Game Developer

Steam Deck™
Steam Deck™ is the most powerful, full-featured gaming handheld in the world.

Unity Technologies Aims to Bring Video Game Tools Into the Real World
The video game software leader is pushing to sell tools for making virtual worlds to marketers, architects and car makers

Steam :: Battlerite :: Reflections and Future of Battlerite
A year and a half ago, we sat down to discuss the future. We were beaten and bruised, but eager; a few half-formed ideas competed with our endless passion to create the most adrenaline-filled competitive experience. It was the beginning of a great undertaking, and a wellspring of ideas came forth. Some ideas were strong, others fumbling. Running on nothing but burning desire, the ideas were solidified, refined and molded into reality.

The Rise and Fall of the Lone Game Developer – Holy Ghost Stories
In the early 80s, all it took to make a game was a computer, some graph paper, and a lot of determination.
The Raspberry Pi Has Revolutionized Emulation
Every geek goes through a phase where they discover emulation. It’s practically a rite of passage. I think I spent most of my childhood – and a large part of my life as a young adult – desperately wishing I was in a video game arcade. When I finally obtained my

Introducing Open Souls PBC and our historic mission
The New Steam Hardware is AMAZING!!