







GPU code can now use Rust's portable SIMD. We share the implementation approach and what this unlocks for GPU programming.
Async/await on the GPU
GPU code can now use Rust's async/await. We share the reasons why and what this unlocks for GPU programming.
Async/await on the GPU
GPU code can now use Rust's async/await. We share the reasons why and what this unlocks for GPU programming.
NVlabs/cuda-oxide
cuda-oxide is an experimental Rust-to-CUDA compiler that lets you write (SIMT) GPU kernels in safe(ish), idiomatic Rust. It compiles standard Rust code directly to PTX — no DSLs, no foreign language bindings, just Rust.
Leveraging Rust and the GPU to render user interfaces at 120 FPS
From the Zed Blog: A deep-dive into the graphical underpinnings of GPUI, the hardware-accelerated framework that powers Zed's user interface.

Christian Legnitto Interview, Maintainer: rust-gpu, rust-cuda [Rust Project Content @ RustConf 2025]
My new job
I am happy to announce that I have joined a new startup called VectorWare. The linked website is currently very bare-boned, but the company aims to use Rust to improve the state of GPU programming.
Ditto - Introducing Safer FFI
Introducing safer_ffi, a Rust framework that allows you to write foreign function interfaces (FFI) without polluting your Rust code with `unsafe` while improving readability.


Master Hexagonal Architecture in Rust
Everything you need to write flexible, future-proof Rust applications using hexagonal architecture.

RightNow AI - YC-Backed GPU Research Lab
YC-backed GPU research lab building the RightNow CUDA editor, RunInfra inference infra, Forge kernels, and publishing AutoMegaKernel and related papers on arXiv.

TypeGPU – Type-safe WebGPU toolkit
Discover how it can change the way you work with GPU rendering and computing.
FOSDEM 2022 - LibVF.IO: vGPU & SR-IOV on Consumer GPUs using Nim
I'd like to showcase LibVF.IO's new LIME Runtime feature (Lime Is Mediated Emulation) and do a deep dive on open source vGPU technology in general.

Introduction - Rust By Example
Rust by Example (RBE) is a collection of runnable examples that illustrate various Rust concepts and standard libraries.