







This is a program to generate target lists for a game of assassins. It attempts to find a circularly symmetrical game with the most desirable traits:
Game Programming Patterns
I’m here to help! Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster.
Game Programming Patterns
I’m here to help! Game Programming Patterns is a collection of patterns I found in games that make code cleaner, easier to understand, and faster.
Fun Tabletop Games? - Slashdot
Mr. Ghost asks: "My friends and I have recently been in the market for a good new boardgame or other tabletop game. We have worked through the gamut of games like Axis & Allies, Supremacy, and War! Age of Imperialism. More recently we have been playing tile based games like Carcasonne and Settle...

The Math of Idle Games, Part I
Originally published October 4, 2016 I’ve given a few talks in the past about the appeal and general mechanics of idle games, but what if you actually wanted to make one? Theory and patterns are nice, but there’s some complicated math running behind it. And how on earth

Designing And Building Stockfighter, Our Programming Game | Kalzumeus Software
Retro RPG Creator | Eldiron
Eldiron is a retro RPG game creator for 2D, isometric, and first-person adventures. Build your own classic RPG worlds with powerful tools and cross-platform freedom.

Collections: Teaching Paradox, Imperator, Part IIa: Pops and Chains
This is the first half of the second part of our three part (I, IIa, IIb, IIIa, IIIb) look at Paradox Interactive’s Hellenistic-era grand strategy game Imperator: Rome. I had hoped to do this…

“The Triangle” tool for your game design purposes
I think that game design theory often has the issue of “seeming cool” while not being terribly practically useful, or only having very narrow utility. Of all of the game design theory I’ve worked o…


Practical Examples and Analysis of TTRPG Layouts (Or, Steal From These Games) - Part 1
Once you have read this blog post you will be able to make your tabletop roleplaying game look very good, either: Without having any illustr...

GameSpot's SIMply Divine: The Story of Maxis Software
GameSpot action adventure driving puzzle role-playing simulation sports strategy hardware
ASCII art + permadeath: The history of roguelike games
Everything from Rogue to the Binding of Isaac.


AI Prototype Generator for Product Teams | Magic Patterns
AI prototyping tool to turn prompts into production-ready UI. Use your design system, generate prototypes fast, and collaborate.
