







Design Rules, Volume 1: The Power of Modularity
We live in a dynamic economic and commerical world, surrounded by objects of remarkable complexity and power. In many industries, changes in products and t

Towards Modular Open Science
Science is trapped in a paper-shaped box. In this talk at the ATProto community, Rowan Cockett introduces the structural states of scientific components — the floor, the buckets, and the shelf — and makes the case for a second wave of modular science where modularity emerges from packaging rather than being imposed as a precondition. The talk introduces the Open Exchange Architecture (OXA), a new standard for modular and composable scientific content.
Lego Brick Commons & Spontaneous Collaboration - Wesley's notes
A funner way to talk about nerdy stuff like Semble and modular science
Modular: The Claude C Compiler: What It Reveals About the Future of Software
Compilers occupy a special place in computer science. They're a canonical course in computer science education. Building one is a rite of passage. It forces you to confront how software actually works, by examining languages, abstractions, hardware, and the boundary between human intent and machine execution.

Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Building games that can be understood at a glance
Building games that can be understood at a glance - Zach Gage, GDC 2018
Modal Collective
We do development, design, organizing, policy campaigning, and more to make computing more useful, secure, and resilient. Our work is centered around software infrastructure projects such as GNOME, postmarketOS, p2panda, systemd, and the Linux kernel.

Curriculum Guide
Riot Games’ Game Design Curriculum is an entry-level course that teaches high school students the fundamental elements of game design using a framework and interactive workshops created by our own game designers. Students will ultimately utilize their newfound knowledge of core game design concepts like goals, types of fun, opposition, rules, interaction, and balance to create a paper prototype of a multiplayer game.
How to write better (game) libraries
Introduction The aim of this article is to provide a series of good general advice and consideratio…

Everything You Need to Know About Modding Duck Game
So you want to make some mods for Duck Game? Look no further. This guide should tell you almost everything you need to know about making a good mod that actually functions. We’ll talk about getting set up, explain some of Duck Game’s core mod structure, talk about networking, and hopefully most of the other little details you might need.
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
r/incremental_games
Welcome! This subreddit is for us lovers of games that feature an incremental mechanism, such as unlocking progressively more powerful upgrades, or discovering new ways to play the game. This genre is growing at a break-neck pace, be part of the revolution!
The Trace and the Artifact | shishyko!
Curvenote® (@curvenote.com)

The new way we’ll do science
Zotero - InPeeR Ethi-quette (by Jay Patel) — Semble

Science: A New Golden Age
Plan S
Hyperproblems: New Ways of Doing and Communicating Science - Hyperproblems
Nathan Skene on Twitter / X

ScienceIDE: Turning World's Scientific Codebase into Agent Learnable Environments

Where does the rigor go? Research software and the future of trustworthy science.
Is the scientific paper still a fraud?
I have a friend who replicates every study he wants to follow up on before starting his follow up, just to make sure he's not chasing phanto…

The new way we’ll do science
Why we’re expanding the openRxiv Labs Curvenote Reader experiment
Curvenote Reader brings a better reading experience to half a million openRxiv preprints

Launching openRxiv Labs - openRxiv
Universal Scientific Protocols, Inc.

The Micro-Paper: Towards cheaper, citable research ideas and conversations