The Garden, Part Three: Eden | Paul Stephenson | Offprint
This is the concluding post in a (very) occasional series I began writing a few months back called 'The Garden'. In...

mata.garden
The garden is where we grow seeds of ideas. Either coming through a creative thought or a technological development we consider these live, multi-dimensional, interactive sketches or maquettes. It's important to have ideas that have no specific functional end but are there only to evolve and mutate into others. This is our place to do that.
The Garden, pt 2: Spoiled Soil | Paul Stephenson | Offprint
On platforms, community, and wankers down the pub.

The Garden and the Stream: A Technopastoral
Opening keynote for dLRN 2015. Delivered October 16th @ Stanford. Actual keynote may have gone on significant tangents… 1 | a year in the garden A week or so ago, I was reading about the Oreg…

The Singularity Is Not What It Seems

Agentic Context Management: Solving Agent Memory and Cost by Treating Them as Lifecycle and Architecture Problems

The State of Sovereign AI Adoption (Research) | Cohere

Headlong: a microharness for persistent agents

Everything I own, owned

Extensible Software in the age of LLMs | Jeremy Morrell

Good Internet

smallweb
about - pivot point - Obsidian Publish

30-Year Sentence for Transporting Zines Is a Five-Alarm Fire for Free Speech

Charlie Kirk’s legacy is a 30-year sentence for moving zines

‘This is injustice’: how leftist zines were used to sentence anti-ICE protesters to decades in prison
Both these headlines are from Texas this month. Texas sentenced anti-ICE protestors to 100 years in prison, but a serial pedophile to only…

Eight Federal Prairieland Defendants Sentenced Today to Prison Terms Ranging From 30-100 Years for Common Protest Activity - Support the Prairieland Defendants
8 convicted in Texas immigration center shooting and protest are sentenced to decades in prison

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The Garden of Maggie Appleton
Desert Thunder's Digital Garden
Hey stranger, I'm Hayleigh.

A Brief History & Ethos of the Digital Garden

Unsimple Truths: Science, Complexity, and Policy

The hardest working font in Manhattan

The Title Cards in Blade Runner Are Fucking Amazing
Goudy Oldstyle in use

Steve Simkins

A corner of the web for builders.

The 1960s Art School Experiment That Redefined Creativity

Rooms with Text: A Dataset for Overlaying Text Detection

Why Are There So Many Rationalist Cults?

The Global Brain Argument: Nodes, Computroniums and the Ai Megasystem (Target Paper for Special Issue)

Reify This

"Restoration is possible, but not by nostalgia" – Luciano Floridi on

"Restoration is possible, but not by nostalgia" – Luciano Floridi on

adsb.at — Come fly the friendly Atmosphere
pixeline.be
ATmentions
AT Search
Semble link atlas
atproto.md

Take back the web. Make it weird again - soulcruzer
Social Media and Anti-Social Pluralism - Aaron Ross Powell
Technorealists, the silent majority? - open self
Skyreader Vision - Skyreader Dev Log

Road to a book lexicon (Part 2) - Nick The Sick

The Turing Collapse | Jason G. Butterfield | Offprint
Tranquil PDS
Garden and the Stream - thoughts
Digital Gardens (by owais) — Semble
digital gardens (by treethought) — Semble

Profit, cost, price, learned societies; further thoughts on Samuel A. Moore's Publishing Beyond the Market

Publishing Beyond the Market: Open Access, Care, and the Commons

Authorship, division of labour, material and digital form; thoughts on Samuel A. Moore's Publishing Beyond the Market
Bioregionalism, Commoning, and Relationalized Finance | David Bollier

Reclaiming the Computing Commons

The Drain of Scientific Publishing

How can citizen science reduce psychological distance to science? Insights from three projects in contested environmental contexts

Nova Scotia’s Experiment in Research That Solves Real Problems

iNaturalist accelerates biodiversity research
Why Do We Call It Participatory Science? | Smithsonian Environmental Research Center
Peer Production in Citizen Science: A Community-Centered Approach on the Example of Personal Science
Practical recommendations from a multi-perspective needs and challenges assessment of citizen science games