







Geoffrey Litt
Welcome! I work on malleable software: computing environments where anyone can adapt their software to meet their needs with minimal friction. To see what that means to me, read this essay or listen to this interview.

Perfect Software - Software for an Audience of One
We have many names to describe personal tools. Malleable software speaks to how it behaves. Home-cooked software speaks to who makes it.

Malleable software: Restoring user agency in a world of locked-down apps
The original promise of personal computing was a new kind of clay. Instead, we got appliances: built far away, sealed, unchangeable. In this essay, we envision malleable software: tools that users can reshape with minimal friction to suit their unique needs.

Malleable Software in the Age of AI - Geoffrey Litt
What is Malleable Software Now | Bryan Min (02-27-2026)
Malleable Systems Collective
The Malleable Systems Collective catalogs and experiments with malleable software and systems that reset the balance of power in computing


Malleable software in the age of LLMs
All computer users may soon have the ability to author small bits of code. What structural changes does this imply for the production and distribution of software?

Malleable software in the age of LLMs
All computer users may soon have the ability to author small bits of code. What structural changes does this imply for the production and distribution of software?

Malleable software in the age of LLMs
All computer users may soon have the ability to author small bits of code. What structural changes does this imply for the production and distribution of software?

psf (@psf@oldbytes.space)
In their article ["Malleable Software"](https://www.inkandswitch.com/essay/malleable-software), Ink & Switch list various ways that modern software applications fail to serve the user: - Software is too rigid: users can’t tailor it to suit their workflow, except by entering the role of programmers. - Software applications are overspecialized "avocado slicers", not general tools like "knives", so their lack of tailorability is keenly felt. - Software doesn’t provide a reasonable learning curve from beginner to expert; in other words, time spent learning an application doesn’t unlock tailorability, instead the end user must learn an unrelated skill like a markup/scripting language or even the tool’s implementation language. - Software applications are increasingly siloed, so sharing data between apps, let alone orchestrating cross-app workflows, is overly difficult. These are real problems. From what I can tell, Ink & Switch are software researchers, and view the problems from a highly technical perspective, focusing on novel infrastructure that enables end-user programmability. They pose questions such as "how do we ease users into programming?" and "instead of shipping a dead, static binary, can we ship a living image containing programming tools allowing it to be modified in arbitrary ways while still running?" These ideas are technologically exquisite, but they fail to provide a gentle learning curve. (cont'd) 🧵
Apps and programming: two accidental tyrannies
On coding agents, malleable software, and the future of interface invention

Apps and programming: two accidental tyrannies
On coding agents, malleable software, and the future of interface invention


computing environments where anyone can mold their tools to their own unique needs.That definition is by [[Geoffrey Litt]], who wrote [[Malleable software ...
Using AI to create your own visualizations, interfaces, and going beyond “apps” bmannconsulting.com/notes/malleable-software/ Other terms: * Regenerative Software semble.so/url?id=https://aicoding.leafl…

GPT-6 and Intelligent UI for everyone
Web Tiles (by paperpilot.dev) — Semble

Introducing Patchwork-26
A Malleable Diffuse | tokono.ma

OpenUI - The Open Standard for Generative UI

Software for One

Extensible Software in the age of LLMs | Jeremy Morrell

Ink & Switch malleable software essay

Note · Mikkel Malmberg